^Agreed. I like having the mute option, but it was useless in the first Conduit because you could only talk to friends only. I mute annoying randoms(kids for example) and I never mute friends. --- XBL Gamertag: FMA Winry PSN Tag: Chobits_Chi
"Well how can you explain Monster Hunter 3? You will talk to random people and friends in Monster Hunter 3. Is MH3 using Nintenndo's servers as well or is Capcom using their own for MH3? If Capcom is then other developers should follow suit and EA is on the right track."
Yea, Capcom is using their own servers. I also agree with the last sentence. --- MWR Screen Name - Pur1fy http://www.youtube.com/user/SupahShnipa
capcom is using their own servers for MH3 so they can choose their own rules....mostly. is TCon2 uses any servers besides nintendo's, wii speak will probably be with randoms aswell as friends...but if it;s with nintendo's servers then no random talking.
if they make the invite system better in this game though, kinda like it is with CoD (not saying i want this to be like CoD but the party/squad system is really good) then talking with friends won't be a bad thing. --- Ps3/Wii owner PSN: mode334
I think you'll have a 2 way acceptence thing or even some mini code thing. But I do like to have more of an aility to communicate with fellow online gamers.
Infact I saw a remarkable why of comunicating on TCon once.
It was in a three strikes match. Two players worked together on a free for all. After they eliminated the rest of us they exchanged FCs using the drudge assult rifle to write the numbers on a wall. Cool! I didn't feel so bad losing to such wisdom afterwards. --- Leave luck to Heaven.
OK I understand now with MH3 that its Capcom's servers. Yeah Sega should definitely use their servers for this game. Nintendo needs to get their act together with their servers and this is basically the reason now that publishers and developers use their own servers for Wii games like what Capcom and EA is doing. --- XBL Gamertag: FMA Winry PSN Tag: Chobits_Chi