Conduit based map Poll

#1xplayer55Posted 4/1/2010 5:04:58 PM
Well, for the upcoming game( released in mid fall?) I wondered of how the maps were going to be.
As, HVS Tony most likely took ideas from our fellow GFaqs community and shared with his colleagues, our map fantasies might come true.
This is why I want your opinions on this.

What kind of maps will you want to see in TCON2 the most?
Red&Blue Based Maps-0
Barren Wasteland-0
City-0
Wilderness-0
High-Tech Base( ie.Complex/Sanctum)-1
Other-0

One vote per person please.

Oh, and if you happen to cross by this, HVS Tony, can you give us a hint? ;D
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#2UltimateFlame13Posted 4/1/2010 5:21:33 PM
I'm guessing wilderness includes snowy landscape.

Red&Blue Based Maps-0
Barren Wasteland-0
City-0
Wilderness-1
High-Tech Base( ie.Complex/Sanctum)-1
Other-0
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#3xplayer55(Topic Creator)Posted 4/1/2010 5:26:13 PM
Yeah basically what CAN be included in that category..
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Trying to tell a noob to leave would be like trying to tell an Atheist that God exists, it can't be done..
--Currently playing: Pokemon Heart Gold--
#4DerPancakePosted 4/1/2010 5:27:29 PM
Jungles.
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#5articshardPosted 4/1/2010 5:38:26 PM
Red&Blue Based Maps-0
Barren Wasteland-0
City-1
Wilderness-1
High-Tech Base( ie.Complex/Sanctum)-1
Other-0

i think an old broken down abondoned city would be fun

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#6SupahShnipaPosted 4/1/2010 6:19:17 PM
Snow covered wasteland with an abandoned and decaying military base. Turrets and some other defense systems would still be active.

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#7happy_face69Posted 4/1/2010 6:20:50 PM
Red&Blue Based Maps-0
Barren Wasteland-0
City-2
Wilderness-1
High-Tech Base( ie.Complex/Sanctum)-1
Other-0

City for me. I are a huge fan of urban warfare. :3


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#8eddystolemynamePosted 4/1/2010 7:24:13 PM
I like outdoor maps
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L O S T
#9DarkZV2BetaPosted 4/1/2010 7:30:31 PM
Red&Blue Based Maps-0
Barren Wasteland-0
City-2
Wilderness-1
High-Tech Base( ie.Complex/Sanctum)-1
Other-1

I want to see them do something more original, like the Unreal series. Focus less on making maps that "make sense" and more on making maps that are fun to play and look good.
They did it a tiny bit in the original, but it was mostly just styled after the campaign with little variance. Single player and multiplayer don't have to look the same. You can use the same assets to make something wild.
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#10FEStrataPosted 4/1/2010 7:57:35 PM
Red&Blue Based Maps-0
Barren Wasteland-0
City-2
Wilderness-1
High-Tech Base( ie.Complex/Sanctum)-1
Other-2

Roadblocks, no symmetrical maps, wastelands, and sniping maps.
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