I'm going to assume yes though. But regardless of weather there is or is not, with Con2, HVS will be able to build off the work already done on Tcon. And probably even work on advancements in the engine done in the development for The Grinder.
MUCH of the work done in TCON was probably stuff like building the engine. Making the engine SUCKS!!!!!!!!!!!!! There are a bunch of things you have to make the first time around that you don't on the second.
What are you talking about? Making the engine is the fun part! Copypasting datatables and writing out long strings of code for a predicted response sucks. Experimenting with physics, graphics, and game mechanics is always the fun part, and that's what making the engine is all about!
But yeah, UT3 took something like 4-5 years to build, not because of the amazing(ly small) amount of content, but because they were building what would become the standard for "next generation" game engines. HVS more or less has the engine, and they've done a lot to boost it's capability, even right after The Conduit was pressed and shipped they announced some impressive new features in the engine for Grinder. Conduit 2 is more about playing with the actual game mechanics, and multiplayer components, and pushing the tech that they already made.
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