Okay, I know all of you have different expectations throughout this game and I want them to be heard on this thread.
What I expect from Tcon2 is suitable maps for a surplus of people or at least not make them symmetrical. Some dead vehicles that can provide great sniping spots (If it is real sniping), and more buildings to take cover. There needs to be some camping spots too.
A game running on Quantum 3 Engine. With a really big watersnake in a thunderstorm. Also, anything else they've announced to be in the game.
Now, what I would like to see in the game is a whole other matter. --- 2% of GameFAQs users have this in their signature. If you're one of the 98% that doesn't, copy and paste this into your signature.
Expecting lots of awesome symmetrical maps that have been redone graphically. With some asymmetrical maps to go along with them.
Whats my Hype for this game? A unique hybrid of class and old school type multiplayer, with wii-speak strangers. --- Sparkster returns after 16 years in..... "Rocket Knight" The Conduit= 5113-1194-6759 Name= Shader
I don't want a bunch of noob weapons and to explosive marathons. I think the maps should be random and some of the weapons that were in the campaign aren't online, like the gun that can shoot bullets back at you. And, I expect finding a match much quicker and easier, along with a rank system that makes you want to play the game. Basically, I expect it to be CoD MWR on steroids
And Hi Fes :) <3 --- youtube.com/user/dontrunband <PLEASE subscribe> CoD:MWR_FC:2440-9250-3801