Who else is looking forward to....

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5 years ago#11
Obviously, it could never rival Crysis or anything, but I think it could still be done; there are Gamecube games with well-rendered forests, like Resident Evil 4.
5 years ago#12
There was a jungle in Resident evil 4? Never knew that, course I got to the part right after the tons of ganados go after Leon and Louis in the cabin after that I saved and never played again.
5 years ago#13
Not a jungle, but there were forests that were really nicely done, with plenty of undergrowth and trees, and even leaves that swayed in the wind on some of the trees, and that was on Gamecube hardware; the Wii's extra juice should allow even better results, all they've have to do it swap out the dingey forest for a green jungle.
5 years ago#14
Yeah but remember they have all the other stuff their still working on and making multiplayer have not as many glitches or no glitches at all! What will be even better is if the character's don't sway around like in the TC1's multiplayer.
5 years ago#15
A jungle on par with the one from Far Cry Instincts Evolution on Xbox would be more than satisfactory, I hope it's possible.
5 years ago#16
Probably isn't. Cryengine was built for jungles.
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5 years ago#17
If the original Xbox did it, the Wii should be able to come close with the help of Quantum3, shouldn't it? I mean, a jungle isn't exactly intensive in the kinds of things Xbox does better, like shaders, its more about lots of sprites for leaves and geometry for tree branches, and the Wii does all that fairly well, doesn;'t it?
5 years ago#18
Yeah, but we're talking about engines here, not just consoles. Q3 isn't really built for jungles as far as I know, certainly not exclusively. It's designed for more closed in environments, not for huge vast open spaces. That's something CryEngine was built from the ground up specifically for.
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5 years ago#19
jungle>siberia

but its a close tie.
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5 years ago#20
+1 for Siberia. I can't wait to see how that level looks
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