As much as I love TSFP, it was not the prettiest game on the planet by a mile. Though, interestingly enough, the GameCube version seems to run the best. This game will not have a mapmaker, and you certainly won't be able to share your home-made maps with other people. There's also no real bots in the game. I doubt it will beat out TimeSplitters for it's local splitscreen fun. That series was the true successor to Goldeneye and Perfect Dark, in every way.
2% of GameFAQs users have this in their signature. If you're one of the 98% that doesn't, copy and paste this into your signature.
"why are 99.8 percent of wii games looking like a ps2 took a casual poop?
when a ps2 has you far beat in graphics, something is wrong, and dont you dare blame it on the wii."
Because the Wii is a last gen console as it's basically an overclocked Gamecube with a die shrink. Developers are always trying to push the latest console hardware as far as it will go, but with the Wii, there's very little point because it will never be possible to produce graphics that are significantly beyond last gen even though the Wii is a bit faster than a PS2. Having excellent graphics for a console automatically increases sales but the Wii will never be able to begin to compete with the x360 or PS3 and so developers, for the most part, don't even bother. This is largely why we have yet to see a single Wii game with graphics better than the best of what the last gen had to offer IMO.
High Voltage seems to be the only company that's really trying to push the Wii as far as it will go, but they lack the resources to really pull it off. They also lack the art direction to really make the most of their technical achievements which is one of the main reasons why Tcon looks so bad: even up against better looking PS2 games.