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MW2 was a massive pile of garbage in my book; annoyingly pretentious plot, way too much reliance on scripted events and Invisible Walls, and an uninspired campaign that's far too short to boot.
Oh,. and that concept of "the character you are playing dies and you see their final moment's from their POV" was cool the first time they tried it in COD4, but by doing it 3 times in COD6 alone made it irritating and uninspired.