Roofhopping and you

#1DarkZV2BetaPosted 5/28/2010 7:41:09 PM
Since the last topic was deleted, this topic is about roof and ledge hopping for Conduit 2.

Discuss potential, put forth ideas, and hopefully shape Conduit 2 into a better game.
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#2MC_Brian1Posted 5/28/2010 8:20:08 PM
Why would it get deleted? Jeez.

Anyway, yeah if any maps have multiple buildings, you should be able to get on the roofs of said buildings. A one way path of getting from one building roof to the other would be good too, especially since the idea works in that flooded urban city map we discussed.
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#3coolman229Posted 5/30/2010 6:58:08 PM
I remember that topic. Bump. It was/is a very good idea.
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#4Pit107Posted 5/30/2010 8:25:49 PM
Probably got deleted because of the title. Probably tried to say it was trolling or something (even though it wasn't). Anyway, yea, there is the awesome flooded city map idea.
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#5DarkZV2Beta(Topic Creator)Posted 5/30/2010 9:35:14 PM
Got deleted for being too "off topic". Apparently, the first half of the opening post dictates the whole topic.

Anyway, I think as well as roofs, we need ledges to walk along on the sides of the stages, sometimes. In general, just stuff that would be hard to get to made get-toable by some clever jumping. It's one of the few things that it looks like MW2 did really well, with the Favela stage, and a few stages where you could manage to hop your way outside the normal map and jump around to get to a good sniping spot.
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#6Combo_Breaker1Posted 5/31/2010 11:02:01 AM
Agreed, the symetrical maps on The Conduit, were boring and got stale very quickly.
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