Handgun?

#1Fox_Rox23Posted 7/10/2010 12:30:55 PM
why couldn't they give the melee option of that gun or any other single hand gun to be able to knife someone intead of punching? and i do no that both your hands are on the usp 45 but when you melee i just think grabbing a knife from like your shoulder would be cool. anyone else think the melees should be something else? possibly a stun gun or alien mace lol.
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#2coolman229Posted 7/10/2010 12:37:59 PM
I don't know, that sounds suspiciously like Call of Duty...
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#3ddd87Posted 7/10/2010 12:38:09 PM
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#4ddd87Posted 7/10/2010 12:40:07 PM
Aren't knives allowed for M rated games only?
#5Fox_Rox23(Topic Creator)Posted 7/10/2010 12:43:21 PM
ya i guess a little but that's why i also said a stun gun or mace. and since they would probably be better then punching someone, they could only be used a few times per life
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#6The_ShaderPosted 7/10/2010 12:46:21 PM
USP.45 would get WAY overpowered if it had a instant kill melee attack.

Besides, i love the way Mr. Ford pistol whips people! He does it better than Master Chief!
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#7tconslayerPosted 7/10/2010 12:49:59 PM

no but it would b cool and all

#8elheberPosted 7/10/2010 12:51:43 PM
I think something good can come of this. Something that not even Call of Duty has, nor any other game.

EACH weapon should have it's own unique melee. Each with it's own cool melee animation... Some have strong melees, some are faster, some have more range, some have unique effects (such as stun, knockback, etc.), the list goes on.

This would be completely unique to FPS games, and the Conduit franchise would be the first. At least, I think it would be. Am I wrong?
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#9Simok123Posted 7/10/2010 12:59:12 PM
interesting......
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#10ddd87Posted 7/10/2010 1:05:09 PM
That would be very cool actually.
It may take a while to program all 20 guns with different melee animations, but the damage and range shouldn't be too hard.