In most of the gameplay i noticed something, almost ALL the weapons had the same aimer (or cross air as i call it sometimes), other then the the trust and drudge weapons (the hive cannon was barely shown but still was there). I liked how in C1, each different kind type of weapon had a different aimer. The trust, the drudge and the human aimers were different from each other. but now the human weapons are a plain plus with no circle (which i think is fine), and it seems ALL the new ones have the SAME one. other than the phase rifle and HVS45 (which are only different cuz the airmer is farler apart), all the new ones have the same one. I think the turret (the one to kill the serpent) should stay the same, but the AR-C, moveable turret, and Vortex cannon (or what ever they call it now) should have new aimers. I know this isnt THAT big a deal, but think it would be nice to see different ones for each type of gun. --- CONDUIT MASTA!
The game isnt finished. They could still give them their own unique reticule. Or maybe it will be like Modern Warfare Reflex where you can customize your own way. --- ---With God as my connection in this game called LIFE, I'll never experience lag. MWR: 1040-6833-7197 (Currently waiting on Conduit 2, COD: BO)
i prefer the weapons having their own reticule that helps define and differentiate it from other guns.
being able to pick the reticule sorta takes away a part of what the gun it :( your taking away its identity!!! --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Conduit= "Shader" Monster Hunter Tri= "Deimos"
I always thought that the weapon's look, firing pattern and ammo defined a weapon, not the reticle. --- It sure would be fun to be Kirk. I'd Judo chop and ask questions later. Cerberus Task Force website: http://cerberustaskforce.webs.com