The modes i would like to see are VIP (from halo) one person has an ase and has noo weapons his team needs to protect him points are given when the VIP is killed.
Juggernaut: idk how this would work but its simple one persone has double the health and everyone is tryin to kill the juggernaut whoever kills the juggernaut is the new juggernaut. and those are the two main modes i want to see
I remember suggesting some that would be unique to the franchise.
One would be CTC (Control the Conduits) in which there are 3 neutral conduits on the map. It's basically Domination, however when you capture one you can choose to spawn there (if you've played Conquest in Battlefield you'd know what it's like) and every now and then it will spew out drudge allies to help your team.
Another is called... well I don't know what to name it, but it sounds like a pretty good idea to me. You get 3 lives, and you have to pick up the ASE. Once you have the ASE, it's your job to go to 3 terminals and hack them. There's a 10 second respawn delay, and it'd be a more tactical and teamwork oriented game mode.
The last one is a FFA gametype, it's basically Juggernaut, but it's called Prototype. One lucky player will spawn with two of the three prototype weapons from the first game, and your health gets cut to half. Once you kill the guy with the prototype weapons they instantly appear in your arsenal and your health will drop/go up to half. You get points for killing the "juggernaut" or getting kills as him. --- no wonder fox's father died... dumbass was wearing shades in space - gameheadache