I was browsing gamestop.com when I was recalling all the good games to come out in the upcoming months, then I remember Conduit 2. I searched it in and found the game, but didn't recognize it at first. It looked nothing like I expected it to be, and looks like complete garbage, like some kind of terrible Rambo/Predators/Halo parody. Somebody tell me that this is just working art, because that cover just screams Shovelware to me, even though I know better, but does the average unaware consumer know?
I wasn't a big fan of the first one, actually I was kinda embarrassed to hand it to the checkout lady to buy it. This one is better and has a generic feel to it, in a good way though. It's not too specific, the colors are all in one area palette so it's not flashy, and it describes the game as a whole in the subtitles. Those who are buying the game as knowledged gamers won't like it. But that doesn't matter as you know what the game will be like. Unknowledged gamers who wonder by it will be attracted to it as it can grab your attention without being too much to take in. So all in all, it was a much better design.
I still have no idea why people rag on this game's boxart, when even games like Red Faction, Haze, Crysis, CoD: MW 1 and 2, and half the other shooters on X-Box and PS3 follow the same basic guidelines for boxart.
The last time I saw eye-popping boxart in general was Heavenly Sword and, more recently, LBP. That's mostly due to the unique art direction for both games.
Uncharted 2 Machinima Voice Actor. Currently playing Sully and Lazarevic. Add me on PSN if you want to get involved: Geo_Chronic.