Kind of lame. And we keep seeing footage of only one of them.
Hopefully there's like mini bosses or something too, but I doubt it. For me, probably the most disappointing thing about Conduit 1 (besides no local multiplayer) would be that the game ended without a boss. I hope the bosses really rule in this one.
well bosses can make a while to make. I do want like one more boss though. But they arent because they dont want to spoil anything.
It would cool if you could fight a power ranger force that each use their own different weapon.
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For a fps 4 isn't actually that bad. This isn't an rpg. 4 bosses over about 10-15ish hours(guessing) is fine enough. It's also good that they've only shown one. Gives people an idea of what to expect without ruining every single boss.
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RE4, only had about 5 major bosses, and that game did great in both gameplay execution and reviews. RE5 on the other hand had too many boss fights, and it didn't do so well on the review end of things. It's not the quantity of bosses in a game that makes it great, it's the quality of each boss fight.
It also seems like there are going to be some mini-bosses in C2 also, such as the metal walker thing in the trailer, so don't be overly critical on something that hasn't been released yet.
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Hopefully the game is longer too, since Conduit was over in a few blinks.
Here's hoping for an epic last boss.
4 is fine. I'm not really a big boss fight fan so too many would become annoying and water them down.
Conduit 1 ended with the equivalent of a boss fight.
4 bosses is fine, remember quality over quantity.
where is this confirmed?
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We've seen some images of another boss in the E3 trailer. It's a robotic walker thing that looks to have missile launchers. It's fought indoors, so this one could be tough.
4 Bosses isn't bad. This isn't Timesplitters, folks. I would certainly like to see more, but I'm not actively disappointed with 4.
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