ATTN: HVSTony

#1DarkZV2BetaPosted 9/3/2010 3:30:26 AM
Small concern; since I hear there's support for classic controller in this game(I assume sega wanted this? You guys seemed pretty set against it before), will there be gamecube controller support, and will classic/gamecube controllers have any added autoaim over wiimote? is there anything done to make CC/GCC/CCP easier to use?

I personally hope not, as I've never believed in auto-aim even in fast paced console shooters.
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#2Simok123Posted 9/3/2010 4:59:20 AM
I agree, I hope they keep it balanced, many people are made theyre using it cuz they think they will call them noobs for using it and because it might be cheap to use.
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#3psychobrewPosted 9/3/2010 7:04:29 AM
I hope not too. CCPro should get no bonuses.
#4CHAINMAILLEKIDPosted 9/3/2010 10:46:15 AM
No auto aim, to make the dual analog users look like a fool! :o

in local multi player though, it should be an option, as a handycap.
#5Brownprouder23Posted 9/3/2010 11:00:04 AM
^Typical people on this board that I mentioned on another topic.
#6DarkZV2Beta(Topic Creator)Posted 9/4/2010 7:08:45 AM
Well, I think that CC should get auto-aim instead of lock-on in casual modes or something. That would make the analogue nublets feel safe. But for hardcore, definitely, no aim assist at all, for any weapons unless they're like... homing weapons. Then, just homing.
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#7SmallerRidleyPosted 9/4/2010 9:14:12 AM

From: Brownprouder23 | #005
^Typical people on this board that I mentioned on another topic.


You're like DSR, but you don't have the clout or reasoning to back it up.
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#8DarkZV2Beta(Topic Creator)Posted 9/5/2010 4:50:56 PM
Bump.
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#9CheslukPosted 9/5/2010 6:01:59 PM
Dual analog+lock on=aimbot from hell.
Replace lock on with aim assist and remove it from hardcore.
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#10ddd87Posted 9/5/2010 6:09:42 PM
There doesn't seem to be manual lock-on in the current cc scheme.
It had to be removed in order to have all the other functions work.