"the 2ndry for human weapons are zooming. and that means scopes and iron sights."
See, that's just lame. When I first heard of secondary functions, I immediately thought of Perfect Dark. You know, where the gun actions functions differently for the secondary function (aside from pistol whip and other melees). Aiming down your sights is not another function of the gun, it's another way to aim.
This is just yet again another way that HVS bs's the game's explanation to make it sound better than it is, but perhaps I'm jumping to conclusions here. Are there any other (worthwhile) guns that have an actual secondary function?
I've skimmed through the RBP thing and found this: Human: SCAR- Assault Rifle. Semi-automatic. 20 round clip Secondary: Charge to become invisible on radar (could be a mistake. waiting for better confirmation to be sure) See it used here: http://www.youtube.com/watch?v=CFYSvN3JoDY
Anyways, I'm better off giving you a URL to the RBP thread's first page sense it has the various weapon information. --- NER Oh how you haunt me.
^ there was a written preview of the game that said this too, but said "SCAR's secondary function is to make you invisible on radar" or something like that. it said nothing about cloaking, or the rate of fire the gun had IIRC.
Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Conduit= "Shader" Monster Hunter Tri= "Deimos"