If I recall correctly, there is no health bar. Its the same as the COD health system but I'm not sure if it is a 100% final decision though. --- There is no better way to defeat your enemies but to slice and dice em right Link?...oopz forgot you can't speak. Well I guess a simple head nod is sufficed.
As long as the health amount is still the same, i dont care how they display the health in the game. Whether its a bar on the HUD, or a visual effect as you take damage, i just want it to stay the same amount. And why Goldeneye 64? theres a **** load of games with split screen and health bars... --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Conduit= "Shader" Monster Hunter Tri= "Deimos"
I miss the oversaturation or whatever it was from the last game :(. And yeah, no health bars. Just gets darker around the edges as you get closer to death iirc.
Desaturation you mean. And any and all light sources, even guns and bullets, will bloom like hell. It had to be the coolest death effect in any game ever.
I miss the health bar a lot. It's just more comforting to me when I know exactly how much health I have, and it's one of those things that are dying out in FPS games. --- I'll respond to this topic the same way I like my women. Lot of D's. - Goombacrusher07 in a C/D topic
Yeah, now that i think about, i REALLY loved the De-saturation of stuff upon close to death. i wonder if theres medpacks still on the maps, if they are, they're practically worthless now because you have no idea how much you need them or not.
i wonder if the 'close to death' animations will be different for each faction. Like the robots you get to play as on the Atlantian side get the De-saturation, the humans get the darkened scope view thing. (kinda love it, like your loosing blood and your having a hard time seeing because of it.) and the Aliens would get... something different then those two.
:P i used up all my creativeness in that "Mode Topic". --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Conduit= "Shader" Monster Hunter Tri= "Deimos"