ADS Snap can be a little TOO assisting in that you could be just looking down your sights at something, and OH LOOK! you suddenly snapped onto a guy you didnt even notice!
HVS had lock on, and no assist when looking down the scopes so.... who knows. --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
The ADS is Goldeneye is pretty big. I was beating up everyone . Then I put in Black ops wii, and I am struggling without it. I'm having MUCH more fun without it though. --- Give me liberty, or give me pizza pie
Aim assists, such as an ADS snap (and the targeting lock-on) are one of the things I very much mind when it comes to closing the skill gap. I'm fine if the CCPro has more aim assist than the Wiimote, but I wouldn't want even more aim assists than TCon. --- "A closet intellectual, he acts dumb to impress women." Daos (Doritos and Orange Soda) for Con2 currency name. I support this.
If you've ever played GE, you should realize how much of a lock-on the game's aim assist is. They might as well label it lock-on.
In CoD, it's a lot less severe, while in GE you can be barely facing a guy, not know he's there, ADS, shoot, and get a kill. One way or another, it's a cheap crutch for people who can't properly aim.
Not to confuse anyone, Tcon Lock-on however was a major part of gameplay and didn't allow some random no knowledge player to get easy kills on skilled players, while that's what GE aim assist is from what I've played. --- "I have absolutely no idea how to even remotely respond to this thread. Congrats on making my brain explode." - HVS Tony
this killed golden eye for me, I couldn't play that game for more than a day because it was so stupid easy online and turning it off means you're at a huge disadvantage. thank god COD doesn't have this for wiimote/nunchuk