Series Topic: Each day will have a particular gun as a theme, in which we'll discuss how it was in TCon and what we'll see in Conduit 2 (speculations and wants). Post anything you think would add to the topic of the weapon, including but not limited to: videos from TCon or other games, articles about real-life counterparts, anecdotes about playing a match, etc. Seriously, the more you post the better the topic is.
Day 6 - SCAR
I hear it shoots bullets, perhaps a special feature of this gun.
Was a premiere weapon in The Conduit with a solid damage output, RoF, and accuracy combination. In Conduit 2, the ammo has been reduced significantly (from 36/ton to 20/a lot less, very approximate numbers), which doesn't limit the gun too much if you want to use like in TCon...but it also has fully automatic now to eat up the smaller clip. The scope hasn't significantly changed in power, but it doesn't black out the edges.
Surely there's no problem with them putting me in Brawl, right? It's ****ing satire, damnit. My quote rocks your socks.
I've been wondering about those weapon-specific perk upgrades. Will they be dramatic upgrades like explosive rounds. Or will they be passive upgrades like increased RoF, damage, range, or area of influence (for explosives)?