Would you consider it broken if everybody uses it once they unlock it? --- PKMN Pearl - 2664 0071 4862 1337 KARMAS!!!
#2CHAINMAILLEKIDPosted 1/19/2011 4:32:41 PM
Have you ever played MPH?
#3Icuras08Posted 1/19/2011 4:34:38 PM
Team Fortress 2's turret wasn't that overpowered, and it automatically locked-on. Anyways, this turret doesn't look as strong, so I'm not scared. --- Give me liberty, or give me pizza pie
#4Kirby_Pwns_AllPosted 1/19/2011 4:48:17 PM
As long as it doesn't do too much damage and can be destroyed, no problems.
#5The_ShaderPosted 1/19/2011 4:56:17 PM
Seeing as how its the only means of killing when its out and set in place... it can be powerful as hell but the operator will be pretty damn vurnable.
Just flank the turret and look for the operator. Problem Solved. If the turret isnt shooting at you then it means hes running around with his secondary. (Maybe)
There just isnt enough information on the Widowmaker right now to know if it'll be weak or powerful. --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
#6Simok123Posted 1/19/2011 6:32:53 PM
it was at E3, and It didnt look so strong...even though, we barely saw it... --- CONDUIT MASTA!, GOLDENEYE SLAYA!, AND BLACK OPS PLAYA!
#7SmallerRidleyPosted 1/19/2011 8:03:02 PM
Turret perk enables autofire, btw. --- Surely there's no problem with them putting me in Brawl, right? It's ****ing satire, damnit. My quote rocks your socks.