Yeah, thats about it apparently. Atleast thats what was shown about... a month or two ago.
And the 'Team Deathmatch' mode isnt necessarily the first who gets the most kills, but rather the team who causes the other team to run out of spawn looses.
i cant recall, for it wasnt an aspect of the game i was paying attention of too much. --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
If you don't want to play objective, hope that your public lobby votes for the non-objective game out of the two. --- Surely there's no problem with them putting me in Brawl, right? It's ****ing satire, damnit. My quote rocks your socks.
Well, technically theres a third "Team Reaper" and its CTF but with a kill limit. "Overload" or "Overkill" is the name i believe.
In either case, not much of a big deal to me... i have no idea which mode i'll get tired of first unlike the first one which only had 3 playlists to choose from.
i found it a little annoying that i had to get out of Team Reaper in order to get into a Team Objective game. --- Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"