Weapon of the Day Redux: Day 19 - Grenades

#1SmallerRidleyPosted 4/15/2011 5:43:55 PM
Day 1 - SCAR: http://www.gamefaqs.com/boards/991817-conduit-2/58512100
Day 2 - USP45: http://www.gamefaqs.com/boards/991817-conduit-2/58527043
Day 3 - MP5KA4: http://www.gamefaqs.com/boards/991817-conduit-2/58535682
Day 4 - Strike Rifle: http://www.gamefaqs.com/boards/991817-conduit-2/58552343
Day 5 - Hive Cannon: http://www.gamefaqs.com/boards/991817-conduit-2/58567894
Day 6 - Shrieker: http://www.gamefaqs.com/boards/991817-conduit-2/58586233
Day 7 - Warp Pistol: http://www.gamefaqs.com/boards/991817-conduit-2/58601240
Day 8 - AEGIS Device: http://www.gamefaqs.com/boards/991817-conduit-2/58610261
Day 9 - TPC Launcher: http://www.gamefaqs.com/boards/991817-conduit-2/58627301
Day 10 - Phase Rifle: http://www.gamefaqs.com/boards/991817-conduit-2/58679964
Day 11 - Widowmaker Turret: http://www.gamefaqs.com/boards/991817-conduit-2/58713836
Day 12 - ARC Eclipse: http://www.gamefaqs.com/boards/991817-conduit-2/58733894
Day 13 - Deatomizer Mk 4: http://www.gamefaqs.com/boards/991817-conduit-2/58746476
Day 14 - SMAW: http://www.gamefaqs.com/boards/991817-conduit-2/58755391
Day 15 - Carbonizer Mk16: http://www.gamefaqs.com/boards/991817-conduit-2/58764416
Day 16 - SPAS 12: http://www.gamefaqs.com/boards/991817-conduit-2/58772654
Day 17 - Dark Star: http://www.gamefaqs.com/boards/991817-conduit-2/58788422
Day 18 - HVS45: http://www.gamefaqs.com/boards/991817-conduit-2/58800398

Day 19 - Grenades

Frag: http://www.youtube.com/watch?v=YzNDxgmsn0U
Radiation: http://www.youtube.com/watch?v=MTwSMaP5WBU
Flash: (none that I've seen)

Grenades in general are unchanged. Frags are your standard grenades, with high damage, a large blast radius, and a 2 second timer. Radiation grenades stick to the first surface with which they come into contact and do continuous damage for 5-10 seconds. The damage from Radiation grenades over the entire time is higher than a frag grenade. Flash grenades do very little damage (virtually none), but will blind, deafen, jam radars of anyone in its range temporarily. Players spawn with only 1 grenade by default, but can use certain armor upgrades for more and can hold as many as 6 at a time.
---
Surely there's no problem with them putting me in Brawl, right?
It's ****ing satire, damnit. My quote rocks your socks.
#2TottentanzPosted 4/15/2011 5:58:41 PM
Finally free of spamming?
#3CHAINMAILLEKIDPosted 4/15/2011 6:46:41 PM
What are the methods for gaining nades?
#4SmallerRidley(Topic Creator)Posted 4/15/2011 6:50:42 PM
Armor Upgrades:
- Bomb Bag: +1 grenade on respawn
- Reverse Damage: +1 Radiation grenade
- Ammo Salvage: Occasionally gain an extra grenade after a kill

And one might drop from a dead enemy if they didn't use it.
---
Surely there's no problem with them putting me in Brawl, right?
It's ****ing satire, damnit. My quote rocks your socks.
#5Jonsey117Posted 4/15/2011 6:51:13 PM
Ammo Salvage is the only one I can think of (and according to the description, it's only a chance to get a grenade, not a guarantee).
---
Goldeneye 007 FC: 4256-6766-8294 "That was the worst throw ever, of all time" "Not my fault, someone put a wall in my way"
#6The_ShaderPosted 4/15/2011 6:58:06 PM
Flash Grenades - Also knocks enemies out of their cloak. ((the Cloak from the AR-C Eclipse.))
---
Sparkster returns after 16 years in..... "Rocket Knight"
My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
#7tconslayerPosted 4/15/2011 7:30:22 PM

I really wish that there were an antlantian grenade, just to spice things up.