hardcore mode is too awesome...

#1donkeypunch1116Posted 4/19/2011 4:57:13 PM
I'm telling you guys, this is how a conduit game should be! no wild bunny hopping, no lock on (which honestly makes me feel like a noob when I use it), and guys just taking there time to line up shots as opposed to lock on doing the job for you.

I'm telling you guys, give it a try. I just can't play regular mode now as hardcore is too awesome...
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PUNCHOUT1116 - eagerly awaiting: mortal kombat and conduit 2. wwe allstars rocks :D
#2SupahShnipaPosted 4/19/2011 4:59:07 PM
I agree, I love 4V4 gametypes!
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#3UltimateFlame13Posted 4/19/2011 5:18:35 PM
Agree 100%. I've only played a few matches and I'm addicted
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a.k.a Flame a.k.a SafetyFist, Playing: Borderlands (PC)
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#4was_bmocPosted 4/19/2011 5:23:04 PM
err... I never use lock on anyways...
#5The_ShaderPosted 4/19/2011 7:25:02 PM
Thanks to ADS, i dont use Lock-On in Conduit 2 at all.

i was having the hardest time using both, and once i started just using ADS instead, it became SOOOO much easier to kill people with.

Hardcore is unbelievably fun... i'm having trouble getting used to the short interval between matches though. No time to fix loadouts, or vote, or figure out how to add rivals.
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Sparkster returns after 16 years in..... "Rocket Knight"
My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
#6JaggiManPosted 4/19/2011 7:57:44 PM
Wait, hardcore has no lock on? Oh boy, Ill have a chance with the ccp after all =)
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Goldeneye FC- 1975-2055-7971 (POLIWHIRL*/ReCrisis),Monster hunter tri- Solitary(HR 154)
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#7Kirby_Pwns_AllPosted 4/19/2011 8:12:09 PM
Sadly, I only got to play one game of hardcore before everyone left and I couldn't get into another one. Still, it was pretty awesome while it lasted...
#8Lunch-LadyPosted 4/20/2011 3:51:13 AM

Yeah I actually got more kills in Hardcore than regular games. Lock-on FTL, and yeah idiots and noobs seem to avoid the hardcore area.

#9The_ShaderPosted 4/20/2011 11:15:43 AM
Hardcore is so weird that way...

ADS in Conduit: Takes alot of skill because of how important it is to get them headshots.
Lock-on in Conduit: Keeps the enemy on screen while you just hip fire.

And then theres the weapons that have no ADS, so they have nothing to help them aim with, except a superior hip-fire accuracy. Even then though, the reticule expands like crazy.

i love Conduit.... so skill based...
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Sparkster returns after 16 years in..... "Rocket Knight"
My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
#10AZN_FLiPSTAHPosted 4/20/2011 11:19:56 AM
I started to notice i play a lot better hardcore too.. No more guys circling around with lock on..
If only HVS made this standard.
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Conduit 2 - The^Neeko
MH3 - Sir Nico (49W5EB)