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Conduit 3 should be a Second-Person Shooter

#1VintageRonJohnPosted 1/14/2013 2:03:16 PM
For reference: http://www.youtube.com/watch?v=X8G3z1dwwto

I want to see what a Drudge sees, guys.
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Conduit 2: RonJohn 3868-8419-8160 [D-S]Jolt 4986-1435-0700
The Conduit: RonJohn 3309-2472-4741
#2KainWindPosted 1/14/2013 2:49:43 PM
In multiplayer everyone should see from Punch's POV.
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I had this incredibly, unbelievably, amazingly, fantastically directionally-challenged guy with me right here...
http://i.imgur.com/p0ZKo.png
#3VintageRonJohn(Topic Creator)Posted 1/14/2013 6:23:28 PM
KainWind posted...
In multiplayer everyone should see from Punch's POV.


Precisely.
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Conduit 2: RonJohn 3868-8419-8160 [D-S]Jolt 4986-1435-0700
The Conduit: RonJohn 3309-2472-4741
#4HungoverHero777Posted 1/15/2013 9:51:05 AM
VintageRonJohn posted...
KainWind posted...
In multiplayer everyone should see from Punch's POV.


Precisely.


But I imagine it would be hard to aim and shoot while looking into a Drudge's ass.
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My ideas for Crash Bandicoot Returns: http://www.gamefaqs.com/boards/927750-playstation-3/64976858
Official "Co-Pun-isher" of the C2 board.
#5_SignalPosted 1/15/2013 11:47:40 AM
KainWind posted...
In multiplayer everyone should see from Punch's POV.


Be careful what you wish for, LOL.
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Conduit2FC(36): 3354-2948-5226
Oh, and by the way, I'm games3579. Shhhhh.
#6Hawke0Posted 1/15/2013 4:25:29 PM
I haven't watched the video yet, but I'm guessing that's for Siren?
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"If someone went through all the trouble to utterly destroy my argument, I must be right"-tizzywilkillyou
#7VintageRonJohn(Topic Creator)Posted 1/15/2013 8:07:15 PM
Hawke0 posted...
I haven't watched the video yet, but I'm guessing that's for Siren?


It's footage of an indie Japanese game called "Second Person Shooter Zato."
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Conduit 2: RonJohn 3868-8419-8160 [D-S]Jolt 4986-1435-0700
The Conduit: RonJohn 3309-2472-4741
#8CHAINMAILLEKIDPosted 1/15/2013 8:25:13 PM
Here's a related idea that actually could be implemented.

So I've talked before about a "shared radar", Where radar is significantly nerfed, really only reveling slightly more than you can already see.
But it would compile all the the teams radar together so by working together you could create a more complete picture.

Well, what could also be cool is the ability to have a little Picture In Picture of what your teammate sees. Maybe this could be an alt function of the gamepad, allowing you to scroll through all your different teamates.
It would really allow you to work really well with somebody as you'd be able to intantly see where they were going an what they are doing, and coordinate yourself well.
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NS_CHAIN 2666-2862-7656
#9_SignalPosted 1/16/2013 10:12:22 AM
CHAINMAILLEKID posted...
Here's a related idea that actually could be implemented.

So I've talked before about a "shared radar", Where radar is significantly nerfed, really only reveling slightly more than you can already see.
But it would compile all the the teams radar together so by working together you could create a more complete picture.

Well, what could also be cool is the ability to have a little Picture In Picture of what your teammate sees. Maybe this could be an alt function of the gamepad, allowing you to scroll through all your different teamates.
It would really allow you to work really well with somebody as you'd be able to intantly see where they were going an what they are doing, and coordinate yourself well.


I like both these ideas. However, I'd also like the option to put whatever is displayed on the gamepad to be in a small window on the HUD. Obviously this would need to be at reduced resolution, but I really don't want to have to switch my view between the TV and the gamepad.

Also, how about making this limited radar a Primary Perk?
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Conduit2FC(36): 3354-2948-5226
Oh, and by the way, I'm games3579. Shhhhh.