Will conduit 3 happen?

#31xXAISPXxPosted 1/30/2013 5:56:42 PM
_Signal posted...
Haha. Thanks.

And I did it all without using a SMAW, a Turret, or PR Tuning.


Of course you didn't! You wouldn't be Signal.
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#32games1256(Topic Creator)Posted 1/30/2013 6:16:39 PM
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.


we have humanitarian aid to help other people. paintings were a hobby for them plus it is one person not a team of game designers. There are not for profit companies but for profit companies exist to make profit. Movies that lost money was a risk that did not turn out. HVS is a for profit company so they want to and have to make profit.
#33games1256(Topic Creator)Posted 1/30/2013 6:24:06 PM
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.
#34HungoverHero777Posted 1/30/2013 6:24:50 PM
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.
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#35games1256(Topic Creator)Posted 1/30/2013 6:26:42 PM
HungoverHero777 posted...
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.


Different matter of topic should be two different posts.
#36xXAISPXxPosted 1/30/2013 6:30:06 PM
games1256 posted...
HungoverHero777 posted...
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.


Different matter of topic should be two different posts.


That's a nice fact.
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#37xXAISPXxPosted 1/30/2013 6:30:37 PM
games1256 posted...
HungoverHero777 posted...
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.


Different matter of topic should be two different posts.


Or is it an opinion?
---
TCon-{AISP FC: 3954-8764-7672}
Con2-{AISP FC: 4083-8526-7529 HC-AISP FC: 4642-7312-4915}
#38xXAISPXxPosted 1/30/2013 6:31:48 PM
games1256 posted...
HungoverHero777 posted...
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.


Different matter of topic should be two different posts.


It can be hard to tell if an opinion is a fact or opinion.
---
TCon-{AISP FC: 3954-8764-7672}
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#39CynralKynathelPosted 1/30/2013 6:32:14 PM
games1256 posted...
HungoverHero777 posted...
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.


Different matter of topic should be two different posts.


Or, you know, you could start another paragraph or put "on another note" or both.
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#40xXAISPXxPosted 1/30/2013 6:32:48 PM
games1256 posted...
HungoverHero777 posted...
games1256 posted...
_Signal posted...
games1256 posted...
Money matters for everyone in the real world. So HVS would choose to make a licensed game if it would make them more money then their own game.


Agreed, every adult in the real world needs income to survive and support a family.

But that doesn't mean that it's the driving force for everyone. If that were the case, everyone would be going to school to learn how to be Steve Jobs or Bill Gates. Classes wold be called Jobs 101 or Gates 310, 320, and 330.

If money were the primary motivation behind everyone and everything, we wouldn't have any humanitarian aid going to places like Haiti. We wouldn't have any paintings by Monet or Van Gogh. Neil Armstrong wouldn't have been the first man on the moon. For that matter, we probably wouldn't have even bothered to go to the moon in the first place.

Secondly, not every product that a company makes has to turn a profit for the company to remain viable. Take the film industry for example. Here are just a few movies that lost money: Fight Club, Office Space, It's a Wonderful Life, Blade Runner, Citizen Kane, and The Right Stuff. All great movies that I'm sure everyone was proud to be involved with, even though they lost money. I chose the film industry for comparison because financial statistics are readily available.

As a matter of fact, I work for a non-profit organization that spends over a million dollars a day in operating expenses. More than 5000 people are employed there, and it's been on Fortune Magazine's "100 Best Companies to Work For" list for three consecutive years.

All this without ever turning a profit since the doors opened in 1962.

Not the best reason. Plus what happened to many games that did not sell enough?Answer they stop making future games in that series. For example
http://ca.ign.com/articles/2013/01/30/ea-pulls-medal-of-honor-out-of-rotation
Medal of honor sold poorly so they quit investing money into it and do not make the game anymore.


Seriously dude, put all you want to say in one post, please.


Different matter of topic should be two different posts.


Or it can also be hard to tell a fact if it is an opinion or fact.
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