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Lag on the Wii U?

#1xXAISPXxPosted 3/27/2013 12:25:48 PM
Is there any lag with Conduit 2 on the Wii U? Just asking.
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#2CHAINMAILLEKIDPosted 3/27/2013 12:36:24 PM
It can only help to ease the hardware bottleneck of the wii.

For me, it seemed that lag was generally improved, though it was minor.
People seemed to move a lot more twichily, as if the game was able to correct peoples location at a higher rate.
Instead of smoothly wandering over larger distances.

But again, the effect was small.
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NS_CHAIN 2666-2862-7656
#3_SignalPosted 3/27/2013 4:52:35 PM
I totally agree with Chain that any improvement in lag is pretty minimal.

I have also seen the twitchiness that he described. I'm not sure that it's a good thing for me. It's made it much more difficult for me to track targets using the PR and Scar while scoped. I was always lagging behind the target. In fact, after using the default turning speed and cursor sensitivity settings for more than a year and a half, I had to increase both by about 15% to try and compensate for the twitchiness.

I also noticed this twitchiness in some of the players here when they got their WiiU's even while I was still playing on the Wii.

I'm not sure how the Wii U runs the Wii games, but it may or may not be able to utilize the additional processing power of the U.

I will say that my Wii U has fewer problems connecting to my WiFi network at home. I was running my Wii with a LAN adapter.
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