1. Support by Sega. They really dropped the ASE on this one.
I understand that it was a big departure from the first game, and perhaps not what they wanted or were expecting, but it still had a lot of potential. They basically abandoned it. --- We're on top for now! Conduit2FC(36): 3354-2948-5226, (38): 4814-7986-3261
con2 feels like a different ip in many aspects. voices are changed, personalities are changed, gameplay is changed, and even the approach to the story/lore feels like its changed. i really wish they had stuck to their original formula, and if there is a part3 i hope they look at what they did right with part 1. story and characterisation is what couldve changed part 2 imo. i also hope in the future they allow us to use the ase to communicate with eachother ingame and in pvp. being able to this in zombiu is awesome. --- (Conduit2):0476-2575-6436(Wii):1375-8333-2941-3062 WoW:(Alliance):Zul'Jinn(Horde):Rivendare(3DS):2020-0431-5367
3. Marketing If Conduit 2 was advertised, it would have made a big difference. Honestly there's not too much C2 has wrong with it. But it wasn't as marketed as much as Conduit 1 was, and because of that, few people know of it. --- If you believe in Jesus Christ, have accepted Him as your Lord and Savior, and are 100% proud of it, put this in your sig. PSN: jlpgaming2752
I honestly enjoyed TCon a lot more than this game, and I would like to see a return to that gameplay style.
Nope, sorry Shin. Traditional arena shooter gameplay is "boring" to spastic ADHD kids like Cmo and the skill gap ends up being too large. We need weapon skins, nukes, prone, sprinting, loadouts, and, of course, L33T QW1KSC0P3Z.