The game has lots of context behind it and has intellectual meanings embedded to several interactable objects. The campaign makes you think and stimulates determination among their players to explore and solve puzzles.
Then maybe you should have left the thread to the other posters. Doesn't seem like they're having any trouble coming up with stuff.
It's not like you have to love this game to come up with something good about it. Last I checked, like2nap wasn't exactly the biggest fan of this game, but he was still capable of finding something good about it.