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Do power ammos make insanity in sp easier?

#1pcmike2Posted 11/22/2012 10:28:05 AM
I always figured that if you don't use ammo like cryo or incendiary, it would make the game more difficult. Is that really the case or am I stupoid?
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#2WatermelonFartsPosted 11/22/2012 10:29:37 AM
use exploding incendiary on the particle rifle
#3invidoverlordPosted 11/22/2012 10:31:26 AM
ammo powers are epic, having trouble bringing down a shied? pop on disruptor, trouble finishing that brute, burn its butt with incendiary or punch through with AP.

Ammo power is there to help you not hinder.
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#4El_VirusPosted 11/22/2012 10:44:30 AM
Yes, ammo powers make the game easier, but not by a great amount. You could still beat insanity without them, specially if you more power driven. Using them is a big plus and will make your life easier.
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#5invidoverlordPosted 11/22/2012 10:46:42 AM
well he could go the techarmor/barrier, or ME 1 immunity way and then warp the testies off anything and shoot them then.....
I like Robotech and Cookies
#6XgArrancarPosted 11/22/2012 10:53:25 AM
Part of why insanity is so easy is because of how broken ammo powers can be. Another part is weight system.
"Does this rag smell like chloroform to you?"
#7InsaneriderPosted 11/22/2012 12:07:52 PM
Absolutely, everytime I spec one of my squaddies powers trees and they have an ammo power, I make sure they can give it to everyone.
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#8Spartan0fCha0s8Posted 11/22/2012 2:15:39 PM
Isn't insanity easy enough as it is? This game is way too easy lol. ME2 was much much more difficult
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#9Da_doppenPosted 11/22/2012 2:17:51 PM
I agree, ME2 was the only ME game which was hard on insanity. ME1 was just tedious, ME3 was just easy.
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