Re-rate the power: Charge

#1xKryptonKnightxPosted 11/28/2012 3:14:21 PM
This power gets a... - Results (178 votes)
10
41.01% (73 votes)
73
9
44.94% (80 votes)
80
8
7.87% (14 votes)
14
7
2.81% (5 votes)
5
6
1.12% (2 votes)
2
5
1.12% (2 votes)
2
4
0% (0 votes)
0
3
0.56% (1 votes)
1
2
0% (0 votes)
0
1
0.56% (1 votes)
1
This poll is now closed.
Reave - 9.5
Snap Freeze 9.4
Tactical Cloak - 9.4
Stimulant Pack 9.3
Supply Pylon 9.2
Energy Drain - 9.1
Shield Boost - 9
Arc Grenades - 9
Adrenaline Rush - 8.9
Proximity Mine - 8.9
Warp - 8.9
Annihilation Field 8.8
Ballistic Blades - 8.8
Hunter Mode - 8.8
Blood Lust - 8.8
Charge - 8.7
Throw - 8.7
Singularity 8.6
Shadow Strike 8.6
Stasis - 8.5
Multi-Frag Grenade 8.4
Shockwave - 8.4
Homing Grenade 8.3
Overload - 8.3
Geth Turret - 8.2
Cluster Grenades 8
Devastator Mode 7.9
Recon Mine 7.9
Submission Net 7.9
Sabotage - 7.9
Electric Slash 7.8
Marksmen - 7.7
Tech Armor - 7.7
Lift Grenades - 7.7
Smash - 7.7
Biotic Bubble - 7.7
Biotic Orbs 7.6
Decoy - 7.6
Nova - 7.5
Incinerate 7.4
Flamer - 7.2
Dark Channel 7
Havoc Strike 6.9
Blade Armor - 6.9
Quarian Turret - 6.9
Hawk Missile Launcher 6.8
Tactical Scan - 6.7
Barrier - 6.6
Frag Grenades - 6.5
Inferno Grenades - 6.5
Combat Drone - 6.4
Biotic Slash 6.3
Phase Disruptor 6.2
Lash - 6.2
Concussive Shot - 6.1
Carnage - 6.1
Cryo Blast - 5.4
Fortification - 4.8
Pull 4.4
Sticky Grenades - 3.9

Old score: 8.7
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#2MasterVashPosted 11/28/2012 3:17:07 PM
I think the old score was fair. It's not a 10/10 power but it's close to. It's a bit better now that it detonates fire and cryo explosions, and a lot better now that the Vanguard glitch was fixed. It's not perfect, and can be frustrating off-host, but it's shields-on-demand and gets you up in enemies' faces for some Reegar / Piranha / Nova / melee action.
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#3bessy67Posted 11/28/2012 3:22:43 PM
I'd give it a 9.5, but I voted for 9. It staggers enemies, boosts damage output, detonates biotic explosions, and recharges barriers. It's only downside is accidentally running into a mob of enemies you can't handle, and that downside can be avoided by using it intelligently.
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GT: Bessy67
#4XgArrancarPosted 11/28/2012 3:24:28 PM
I miss mass effect 2 damage ramp-up, but charge is still a solid 9.
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#5Havoc49JPosted 11/28/2012 3:31:36 PM
I can't think of a power I consider better than Charge.

Restores shields.
Quickly gets you to enemies/downed teammate.
Invincibility frames
40 DR for 4 seconds after use.
Staggers up to 3 enemies.
Detonates combos

I could go on. 10/10
#6WatermelonFartsPosted 11/28/2012 3:33:03 PM
This power and tactical cloak deserve to be 10/10.

No downsides, no flaws. The only way you can do bad with these powers is because of YOUR fault, not the power.
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#7Mr_PipboyPosted 11/28/2012 3:35:05 PM(edited)
I hate this power. Its buggy, it fails to go off sometimes, it makes bad player think they can do things they shouldn't, its mapped to the Y key instead of a bumper ...

That being said I voted it a 10.
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#8fennell92Posted 11/28/2012 3:38:54 PM
10/10

I think decoy could use a re-rate. It shouldn't be that high
#9Crimsonhead4Posted 11/28/2012 3:40:11 PM
I voted 9 only because sometimes when you attempt to use charge nothing happens and you have to continue trying for a second or two before it goes. Could just be my controller though too, but I havnt had any problems with any other powers not casting though
#10Mystery_CooperPosted 11/28/2012 3:42:08 PM
9.5/10

It suffers greatly when off-host, IMO, to the point where I can stand in front of an enemy, mash Biotic Charge and have nothing happen. Otherwise, nearly perfect move.
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