Mass Effect 3 Multiplayer Patch 1.05 coming later today.

#41dsky9000Posted 1/30/2013 11:07:31 PM
They said no more rocket glitching on BSN before and it still existed oh and just got out of a match with random people guess what it still exist.
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#42meltor13Posted 1/30/2013 11:09:43 PM
dsky9000 posted...
They said no more rocket glitching on BSN before and it still existed oh and just got out of a match with random people guess what it still exist.


the patch hasn't been initiated yet...
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#43zodiaccurse12Posted 1/30/2013 11:12:49 PM
bessy67 posted...
It'll be so funny tomorrow going into random platinum lobbies and watching idiots with strikers get owned...


Yep can't wait to hear them rage about their crutch missile glitch not working lol
#44KrimsonKrackerPosted 1/31/2013 12:12:37 AM
bessy67 posted...
It'll be so funny tomorrow going into random platinum lobbies and watching idiots with strikers get owned...


Lol. True dat!
#45BakusaiTenketsuPosted 1/31/2013 1:12:44 AM
What is the Volus Energy Shield Glitch btw? When I feel like an easy gold match with randoms, I usually play my Volus Adept with 4 Orbs and 15% c/d reduction per orb and just run around spamming Energy Shield on the biggest dps player. The shield usually gives a 1.5 second invulnerability, which makes keeping people up ridiculously easy. Is that the glitch though, and it's not supposed to have the invul frames?
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#46SRR CapdownPosted 1/31/2013 2:50:27 AM
Shield Boost works as it should, with regards to shields and DR. The glitch is that it bugs out other players and stops them using powers, shooting guns and or going into cover. You usually have to heavy melee to fix it. Sometimes though, it stops people from even heavy meleeing and you have to get yourself sync killed or stomped to revert it.
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#47Havoc49JPosted 1/31/2013 2:55:16 AM
I think the shield boost glitch has something to do with being at a certain stage of the reload animation. Some classes, such as the Volus, have a unique heavy melee which doesn't fix the glitch. Getting staggered in addition to the already mentioned methods also fixes the glitch.
#48SRR CapdownPosted 1/31/2013 3:05:15 AM
Havoc49J posted...
I think the shield boost glitch has something to do with being at a certain stage of the reload animation. Some classes, such as the Volus, have a unique heavy melee which doesn't fix the glitch. Getting staggered in addition to the already mentioned methods also fixes the glitch.


Yes, I got SB glitched whilst playing as a Volus Vanguard. Could do anything; shoot, use powers, dodge, sprint, light melee/cloak, heavy melee...

Had to get myself synced by a Banshee to fix it.
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#49Budha_monksPosted 1/31/2013 10:43:47 AM
Is the patch in effect yet? Its past the posted 1am PST time no? My game hasn't
updated yet.
#50Haley Joel OsmentPosted 1/31/2013 11:08:11 AM
Budha_monks posted...
Is the patch in effect yet? Its past the posted 1am PST time no? My game hasn't
updated yet.

It's up for PS3 and seems to have had the annoying effect of reintroducing gold character cards for people with maxed kits. Just had a PSP with a Saboteur and a Marksman card in it. It's also accidentally turned the Acolyte back into a non-charge weapon.

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