| I was thinking gear that affected said character's:
1. Weapon RoF 2. Movement Speed 3. Health 4. Sync-Death Resistance 5. Enemy Accuracy % on you
What do you say? --- --- "When I'm walking a dark road, I am a man who walks alone" - Iron Maiden |
| Increase the drop rate, then maybe
The ability to equip two weapons from the same class would be nice --- The problem with restraining speech is, who gets to set the rules? If it's only okay in a certain time or place, who gets to say what time and what place? |
| Wouldn't mind if there was gear that increased combat skill damage. (i.e., Adrenaline Rush, frag grenade, Hawk Missile Launcher, etc.) --- "The act of treachery is an art, but the traitor himself is a piece of ****." - Mike Tyson |
| - Cooldown + Shield strength combination 10/15 or 20/10 - A flat DR boost - have it lower cooldown or movement speed as well - Ammo effect gear Strength somewhere between level 2 and 3 consumables. - Grenade regeneration - very slow, big shield penalty to go along with it. - A thermal scanner - allows you to see all enemies in X range similar to hunter mode/tac scan/recon mine
Love your synch kill immunity - maybe have the animation play out, but just downs you rather than kills you outright. --- (Im)mature Aussie gamer. Don't pay the ferry man. Don't even fix a price. GT: Charon78 |
| I would really love a Adrenaline gear. A Drell with Adrenaline Mods throughout would be scary.
I think a RoF gear would be a bad call though. It would make the Marksman power even worse than it is now.
What I would like to also see is a Health Regen mod. It would be very slow, about 1 bar every 20 seconds at Mark V.
I second the idea of a Firepower-like gear (perk from H4, lets you carry two primaries). It wouldn't be gamebreaking, but could work in some situations (Scorpion+Acolyte, maybe). I'm not sure what each rank would award you in this gear. Maybe new Firepower unlocks? I: 2 Sniper Rifles II: 2 SMGs III: 2 Shotguns IV: 2 Pistols V: 2 ARs
something like that... --- Tom Brady for NFL MVP! // GT: I Am Torx Peace be upon you. |
| ^ So something like CoD4s Overkill perk? I don't know....that would be like carrying a Claymore and Pirahna and that's saying something about the perk title itself! --- --- "When I'm walking a dark road, I am a man who walks alone" - Iron Maiden |
| FearOfTheLight posted...I was thinking gear that affected said character's:
1. Weapon RoF 2. Movement Speed 3. Health 4. Sync-Death Resistance 5. Enemy Accuracy % on you
What do you say? --- First three I like, second two are less practical. Power Duration is still missing. Also, something with a flat +power damage would be nice, for those powers that are neither tech nor biotic. --- Posted from my Xbox360 with 360FAQS v1.1 |
| Yeah, that could be a little overpowered. I suppose you can counterbalance it by increasing weapon swap time, or making weapons share ammo somehow.
I don't know if a Piranha and Claymore would be to overpowered. Using reload canceling, the Claymore can do what the Piranha does.
One combination I would try is the CSR and the Indra. That would be pretty fun to use, even though it might be bad --- Tom Brady for NFL MVP! // GT: I Am Torx Peace be upon you. |
| Biotic Explosion Force/Damage/Radius (doesn't have to be all three, just a boost to BEs) --- We know Gavorn's tricks! We leave! |
| Charmile posted...Increase the drop rate, then maybe QFT. The drop rate now is absolutely ridiculous. I've had every other Gold card maxed for weeks, but I still need 20 odd Rare Gear upgrades, and even more Uncommon ones >_> We definitely need one that increases Health for characters like the Vorcha that don't care about shields. I'd love to see one that even offers slow Health regeneration. --- We're here! We play Pokemon! Get used to it! |