Mass Effect 3
Oh, ohh---Ohhhhhhhh no, ohhhh my gosh. (Spoilers)
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Better late then never. I prefer the darker normandy from ME1 and ME3 The whole court martialin deal is cause of the Arrival DLC in ME2. If you dont play that, Anderson has a different line. | |
Fynox posted... Am I the only person who had no problem with the game what so ever? I thought it was great the whole way through and everything made sense, but now that you mention it, the Normandy's lights were the only thing in the entire game that bothered me. No you are not the only one. I thought some of the missions were a bit average, but throughly enjoyed the experience. Mind you I did things in the following order: 1. Shed load of multiplayer. 2. Wait for EC. 3. Play campaign. I even enjoyed the ending. --- If you try to fail and succeed, what happened? If a turtle has no shell is it naked or homeless? | |
TC is officially my homeboy. Please please PLEASE keep posting your thoughts here as you play through the game. lol --- PSN: FuriousGeorge3 "The ice man cometh, Sander Baby... The ice man ******* cometh" | |
cheeco88 posted...
You are going to want to download and play Arrival DLC for ME2, or just remember that you were working for a terrorist organization for about a year. --- All your base are belong to us | |
Cyckness posted... TC is officially my homeboy. LOL, IT AIN' GON' BE A PROBLEM, BRUH. --- Look into my eyes and it's easy to see, one and one make two, two and one make three; it was DESTINY! | |
Going by the title of your topic I thought you @#$%^^ all over yourself, my mistake. | |
what most seem to see as "kicking collector ass" is more comparable to shepard deciding to save remote human colonies instead of preparing the galaxy for the impending invasion, like the ending of the first game suggested. the reason the opening of ME3 is the way it is, is because it plays off the arrival DLC for ME2... something shepard did that is FAR more important than the whole of ME2, than anything involving the collectors. --- religion is flawed because man is flawed. no gods, no kings... only man. | |
cheeco88 posted... Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Da*** did i just read? --- GT: DCTrog90 I'm Garrus Vakarian, and this is now my favorite spot on the citadel! | |
This topic That entire first post OPs sig imokwiththisthread.jpg P.S. Cheeto, prepare your anus for A) dat ending B) dat Cerberus nonsence and most importantly C) SPACE NINJAS IN SPACE --- Playin ME3, BF3 If your having AI problems I feel bad for you son, I got 99 problems but a Geth ain't one | |
cheeco88 posted... WHAT DID THEY DO TO MY SHIP!? Seeing my baby made me cry a bit too. I mean, check this out: ME2's CIC http://3.bp.blogspot.com/-QFGuM8gS9yc/T1e7IQn1TTI/AAAAAAAAAbc/m7lJvCHqGmg/s1600/CIC+ME2.jpg here you can clearly see how the ship was designed to be symmetrical and compact. If you're making a stealth ship, you can't afford superfluous space. Also take note of the tech labs and the armory. In mass effect 2 they have windows which means they are pretty much at the hull of the ship. Now look at this: Mass Effect 3's CIC: http://1.bp.blogspot.com/-1Sh0EDzca_4/T1e7I40BjNI/AAAAAAAAAbk/O8OfQ2rTLoc/s1600/CIC+ME3.jpg Where did all of those bulkheads between the CIC and the hull come from? What is up with all of that empty space. Did we really NEED the War Room to be that big? Who is in the war room? just whoever you are running missions for at the moment. Couldn't the Armory have just become the war room? Take out the tables and put in some computer monitors: done. If you go to where tech labs used to be you'll notice there is a window where you can see space. That would mean that the window for the armory should also be at the same spot as it was in ME2. The ME3 Vid Comm room exists outside of Jacob's window. Was there something wrong with Cerberus' design? Because I like their comm room better. We don't need to use the vid comm? table comes up and now we got a conference room. What does the Alliance do? rip out the table, throw it in tech labs put glass around it and make it the conference room? And why does the alliance hate lights? The SR1 and the Alliance SR2 seem to only be running emergency lights, especially since they're ripped out all of the cables and they're just on the floor. And if you go to the engine core you should be able to see the War Room sticking out of the wall. But it isn't. Probably because they realized it was dumb and didn't want to bring attention to it. I hate the Alliance SR-2's CIC. They had to break the Normandy to put in their war room. Sanel people would have looked at it and went, "Oh, it doesn't fit. Guess we can't to this." If someone were to make a 3D model of the interior of the SR-1, Cerberus SR-2 and Alliance SR-2, The alliance SR-2 just simply doesn't work. --- PC + Nintendo Winning combination in the late 80s, winning combination in the 90s, winning combination today. |
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