Whats your thoughts on the best output for DMG on a cleric melee setup? i have a healing setup and a caster DPS looking for a melee and im just unsure.. was thinking druid but idk what to go with it. Thoughts?
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I'm personally going with a Shaman/Justicar/Druid build and destroying mobs as a melee cleric. End-game build I'm going with and slowly building towards is listed below. One thing I will say about melee clerics though is high burst but sustained is lower than warrior or mage.
While Druid gives the Shield of the Oak (amazing when paired with the Shaman's ice shield... you will rarely get hit), I can't stand the sight of that faerie (or still going druid and not having it) , and for me, water-based attacks/heals seems to make more sense with the Shaman's elements.
I agree with TasteyWheat. I think going with all 3 of the souls with the Faith In Action passive (that buffs your melee power with your spell power) is overkill. I went shaman first, then warden (those early level heals are great for low level survivability) and then finished with Jus.
Generally, though a lot of the soul combos are 3 defensive or 3 offensive, I usually think it's overkill. So far, from what I've seen, you get better results by having 2 of the same sort of soul, 1 acting as primary and the 2nd as a booster, and 1 different type to cover your weaknesses (often a heal, or a self-defense).