Tuning down the 3d

#1WetterdewPosted 6/16/2010 9:17:46 AM
Is this how the game lowers 3d? Each pixel is for a specific eye, and to its left (or right) is a counterpart that the other eye sees. Two images are displayed, one on each set of pixels. When you lower the 3D effect, the two images are taken from closer together until when you set it to completely 2d, which is when both images are the same. Would playing in 2d half the horizontal resolution?
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#2jakestar0306Posted 6/16/2010 9:19:31 AM
No
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#3KHRZPosted 6/16/2010 9:27:20 AM
At zero 3D the same exact image is probably rendered for both eyes, doubt you'll get double resolution no matter how the tech works. Cause the game would have to switch resolution each time you turned off 3D, would probably stutter and crash if you abused it
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#4Slinky826Posted 6/16/2010 9:30:51 AM
The 3D slider is a nice touch, being able to adjust the intensity of the 3D is good on the eyes. But it looks like it's just adjusting the angle of one of the offset images. It's all hardware handled from the looks of it, and nothing to do with the software.
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#5TheLemon22Posted 6/16/2010 9:38:16 AM
TC is actually pretty much 100% correct. The resolution is 800 x 240, with 400 horizontal pixel width for each eye. When 3D is turned off, the resolution is merged to 400 x 240 total resolution.

This is how parallax barrier technology works, i.e. the auto-stereoscopic screen used by the 3DS!

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#6Wetterdew(Topic Creator)Posted 6/16/2010 9:58:09 AM
TC is actually pretty much 100% correct. The resolution is 800 x 240, with 400 horizontal pixel width for each eye. When 3D is turned off, the resolution is merged to 400 x 240 total resolution.

This is how parallax barrier technology works, i.e. the auto-stereoscopic screen used by the 3DS!


Hm, okay. I'm glad I know how this thing works now. This would mean that each pixel is half as thick as it is long, right? Is there one column of "right eye" pixels and then another of "left-eye" pixels, alternating onward? Or they could just do a grid of right- and left-eye pixels, right? I wonder if we'd be able to see empty spots on the screen if we covered one eye and looked...maybe the gaps would be so thin and small that the light would basically smother it. And when you look with both eyes, the gaps are filled in. This is really just a lot of speculation, though.
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