Wait what kind of 3D are we talking here??

#11bigsteve39Posted 6/17/2010 2:53:38 AM
The go nintendo guy said it was akin to 'looking in a window' sounds like you'd have to have one in your hands to truly appraciate it.
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#12Sarick_LyrePosted 6/17/2010 2:57:18 AM
Actually to be fair I'm not sure the Nintendo 3DS can do popping out kind that well or at all. It's certainly not at the point you get with films in glasses at least.
#13TheDarkNerdPosted 6/17/2010 2:59:54 AM

From: Sarick_Lyre | #012
Actually to be fair I'm not sure the Nintendo 3DS can do popping out kind that well or at all. It's certainly not at the point you get with films in glasses at least.


Films in glasses, as in VR goggles where the screens are right over your eyes? Or the type of films where you wear glasses? Because this system is effectively the latter. Anything they can do with those 3D glasses games, they can do with the 3DS.
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#14TheDarkNerdPosted 6/17/2010 3:00:30 AM
Err, 3D glasses movies. Though there are some games that use the older blue and red glasses.
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#15umbr30xPosted 6/17/2010 8:07:14 AM
Actually to be fair I'm not sure the Nintendo 3DS can do popping out kind that well or at all. It's certainly not at the point you get with films in glasses at least.

Hold your DS at the natural playing distance. Draw an imaginary line from your right eye to the left edge of the screen, and another line from your left eye to the right edge of the screen. Where they meet should be the maximum distance an image can pop out. Popping in, on the other hand, is infinite.
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#16PioldesPosted 6/17/2010 8:08:57 AM
**** the popping out.

T_T
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