you do know does screens are stretched making the graphics look bad right?

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  3. you do know does screens are stretched making the graphics look bad right?
5 years ago#11
lol sorry. I mean psp lol
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5 years ago#12
I sick with the flu and a headach and sometimes fever
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5 years ago#13
They aren't stretched, they are actually the proper resolution. But resolution on a monitor =/= real life sizes.
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5 years ago#14
still most screens on the wep are bad quality. I think the best one are the ones in the e3 wepsite
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5 years ago#15

From: jademied | #005
if the ones you are talking about are the ones in the featured games page then they are extremely stretched. Even if it is that size the psp dont have nearly as good graphics as the 3ds. I mean look at kid icarus, resident evil and metal gear solid. Kid icarus will look wii ish AT LAUNCH!


No they're not extremely stretched. Official specs say that the top screen is 3.53 inches. I just used a ruler to measure the screen in the "featured titles" area and the "Nintendo titles" area.

In the "featured titles" area the screen measured out to be 3.75. That's only 1/4 inch stretched.

In the "Nintendo titles" area the screen measured out to be 3.37. That's actually slightly compressed.

I tested this on two different monitors that are different sizes and I got the same results.
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5 years ago#16
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5 years ago#17
Seems that someone hasn't heard of DPI...

Hate to break it to ya, but not all screens have the exact same size pixels.


Example:
http://e3.nintendo.com/images/ctr/games/mgseater/ss1.png

If you view that in MSpaint or a similar program and use a selection tool around the screenshot, you'll see it's exactly the 3DS resolution - 400x240. That plus PNG compression means it's pretty much exactly what you'd see on an actual 3DS.
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5 years ago#18
still it looks better than the psp
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5 years ago#19

From: nintendomaniac | #017
Seems that someone hasn't heard of DPI...

Hate to break it to ya, but not all screens have the exact same size pixels.


Example:
http://e3.nintendo.com/images/ctr/games/mgseater/ss1.png

If you view that in MSpaint or a similar program and use a selection tool around the screenshot, you'll see it's exactly the 3DS resolution - 400x240. That plus PNG compression means it's pretty much exactly what you'd see on an actual 3DS.


Measuring in inches is actually far more accurate than measuring in pixels in this case.
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  1. Boards
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  3. you do know does screens are stretched making the graphics look bad right?

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