online lag

#1frogman_295Posted 6/19/2010 8:26:10 PM
What can be done for the 3DS to reduce lag, and provide smooth online gameplay for its game? This is actually more important to me than getting rid of friend code; I don't want to see a repeat of Brawl on the 3DS.
#2PlatinumAcePosted 6/19/2010 8:27:43 PM
nintendo needs dedicated servers instead of peer to peer. with all the money they have its possible.
Top ******* Percentage.
#3lbakinbaconlPosted 6/19/2010 8:38:58 PM
as long as they do all this with no monthly fee.
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#4Sarick_LyrePosted 6/19/2010 9:39:49 PM
If they had servers there would be a monthly fee, which would force everyone to either not have multiplayer or pay for it. Games like Pokemon which are perfectly fine with peer to peer (even on dial-up) would be online ghost towns. You have to count in the fact they need to pretty much get a server absolutely everywhere in the world. Localisations could also be slower to make due to having server and regions.

The world isn't ready for technology such as the internet. It isn't fast enough, nor stable enough for it to be used the way people want it to be. If the internet was better we would have no issue with peer to peer anyway.

As it is by the time people start having an internet that matches what people would've wanted to do today we won't actually care about any of these things. Similar to how we get complaints about how SD and HD look rubbish together and how some things are still SD. In some respects we obsoleted the best compatible technology (CRT).