3D glasses should be required.

#1teh1337gosuPosted 6/27/2010 8:32:35 PM
I love the experience of putting a pair of 3d glasses on, turning it on and feel like I'm tapping into a virtual world. Glasses free 3d limits you in the way you ascertain the ambiguity of depth. 3D glasses are only $199, so instead of the 3DS, there should be a firmware update for the DSi, and Nintendo should allow for current 3d glasses to be compatible.
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#2tirkaroPosted 6/27/2010 8:35:14 PM
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#3Ultima_Buster44Posted 6/27/2010 8:40:00 PM
How exactly do glasses increase the ambiguity of 3D?

Explain with factual data please.
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#4WiiFan77Posted 6/27/2010 8:42:22 PM
current 3d glasses require the animation to be hundreds of frames per second.
and how does lack of 3d glasses limit the way you ascertain the ambiguity of depth?
it essentially works the same way.
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#5sumweeabooPosted 6/27/2010 8:45:10 PM
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#6DiggerdudePosted 6/27/2010 8:46:17 PM
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#7DTY3Posted 6/27/2010 8:48:14 PM
there should be a firmware update for the DSi,

wut.
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#8teh1337gosu(Topic Creator)Posted 6/27/2010 8:48:35 PM
How exactly do glasses increase the ambiguity of 3D?

Explain with factual data please.


3d glasses work with the "layers" on the screen. Each image is slightly offset, the image is sort of like a pop-up book. The gaps between layers can be filled out with your imagination, thus it creates an immersing self serving world.

The 3DS does away with all this ambiguity buy having a screen like this:

ioioioioioioioi
ioioioioioioioi

Each i is emitting light to the left, the o's to the right, and a depth is created.

http://www.youtube.com/watch?v=TgM_7N_AN3E&feature=channel

This man describes the layers. Disregard his opinions on 3D glasses.
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#9AJ2412Posted 6/27/2010 9:19:35 PM
What if you wear glasses?
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#10TheDarkNerdPosted 6/27/2010 9:29:18 PM

From: teh1337gosu | #008
3d glasses work with the "layers" on the screen. Each image is slightly offset, the image is sort of like a pop-up book. The gaps between layers can be filled out with your imagination, thus it creates an immersing self serving world.


3D glasses, the way they are for TVs and such, work as shutter glasses, with each one only being transparent half the time, and opaque the other. It's not layers, it's just the TV refreshing so that each eye sees one of the two images. I don't see how "layers" plays into this.
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