Will it actually look 3D?

#1paperyoshi4Posted 6/29/2010 1:05:35 PM
Maybe someone who's seen one of the displays would know. I want to believe that it will actually look 3D but I keep thinking that without lenses in front of your eyes it will look like you can only kind of almost see some depth or something. Anyone have any input?
#2TheFantasticMrSPosted 6/29/2010 1:12:34 PM
Everyone who's seen it says yes. This includes Jimmy Fallen, who is bad at videogames, freaking out about it.
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#3SatarackPosted 6/29/2010 1:15:36 PM
No, it's true 3D. 3D Glasses work by filtering the right eye image from the left eye, and the left eye image from the right eye, so that only one of the two images reaches each eye. The 3DS screen does the same thing using a parallax barrier. The Parallax barrier directs the left eye image two where the left eye should be, and the right eye image to where the right eye should be, essentially filtering. This means that from your eye's perspective, there is no difference between the images you receive from 3D glasses technology, and the 3DS screen.

The only downside is that the 3DS has to be in a certain orientation so you're eyes are in the right locations for the 3D effect to work. But it's calibrated to work while being held in a natural position, and there is some wiggle room to it.
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#4teh1337gosuPosted 6/29/2010 1:16:18 PM
[This message was deleted at the request of the original poster]
#5corbie33(VIP)Posted 6/29/2010 1:42:38 PM
I played all of the demos at E3 and trust me, it's 3D. It actually shows more depth and clarity than the 3D you see in movie theaters. The Pilotwings Resort and Kid Icarus games looked absolutely stunning in 3D. And even moving the 3D slider down to halfway, it was still quite impressive.
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#6teh1337gosuPosted 6/29/2010 1:51:43 PM
I played all of the demos at E3 and trust me, it's 3D. It actually shows more depth and clarity than the 3D you see in movie theaters. The Pilotwings Resort and Kid Icarus games looked absolutely stunning in 3D. And even moving the 3D slider down to halfway, it was still quite impressive.

Yeah it's amazing, it doesn't look like a pop up book like in the movies. It just looks natural, true 3d. But I had some issues when the 3DS was "far" from me, or when it was on an angle, you'd see it double, but that's okay since it's a personal handheld.
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#7MetroidJunkiePosted 6/29/2010 1:53:29 PM
Your eyes naturally see the world in 2 angles to create depth, which you can see by closing one eye and then alternating. By replicating this effect, the 3DS is essentially creating 3D in how you would naturally view it, creating a life-like effect.
#8corbie33(VIP)Posted 6/29/2010 1:53:48 PM
You will definitely want to keep it centered for the most part. I too tilted it off to the side and it does become blurry and doubled. But there is a nice and fairly large sweet spot if you keep it pretty much in front of you.
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#9Megaman OmegaPosted 6/29/2010 1:57:51 PM
Good to hear that. So we won't have to worry too much about holding it right when playing on it then?
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#10corbie33(VIP)Posted 6/29/2010 2:00:11 PM
Exactly. It has some room for moving around a bit. It was really the first thing I checked out when I got to hold one. Wanted to see how much you could tilt and move it around before it caused the screen to lose clarity or depth. Nothing to worry about.
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