From: funky1 | #006
You know they could use the touch screen and in fact would be akin to like using the second analog stick on the Classic Controller scheme to move the camera and would offer a very comfortable camera control.
From: Zanimar | Posted: 7/3/2010 8:49:35 PM
I dunno, I'm not sure I think that'd work out very well, especially having to use the face buttons for attacking and whatnot. It's easier to quickly reach down and nudge the second stick on the Classic Controller, than it'd be to have to keep stylus in hand to quickly use it to move the camera. Again, I'm sure there's probably a way they could pull off a comfortable control scheme, I just can't see it at the moment.
From: funky1 | #012
Have you played Super Mario 64 DS? You wouldn't need the stylus at all. Each edge of the touch screen would act as a "button" and all you do is just press the direction you want to move to with your finger and the camera will move. You don't have to use a stylus for every single game that uses the touch screen for a minor thing. If you are OCD about fingerprints, then you can just use the backside of your finger (aka fingernail) to tap and then you won't worry about fingerprints.
From: Zanimar | Posted: 7/3/2010 9:07:40 PM
I played SM64DS, though I don't know that I used whatever control scheme you're talking about; I played it using that wrist strap thing the DS came with, putting my thumb into the top part, and using that to simulate the analog stick on the touch screen. I think there were multiple control schemes, though, and I'm pretty sure the one I used was the one that was generally disliked by mostly everyone else, so... :/
Lol, no there is just one. You see the arrows that are on either side of the touch screen? If you pressed then, the camera would rotate left or right. I remember because when I had first tried doing the "analog" method, I kept hitting the left arrow and consistently moving the camera left and got tired of dealing with it so I use the D-pad which I found more comfortable once you adjust to it.
There you can see the arrows I'm referring to in the bottom screen.
Huh. I don't remember ever seeing those arrows when I played. Ah well, it's been a long time since I played SM64DS, so maybe my memory's just foggy. @_@
Yeah same here, I had to look up the picture to make sure I wasn't just remembering the wrong game. Though I did learn that the arrows aren't as big as I remember and not what I was referring to as far as placement, but it gives an idea and those arrows are still in a good enough spot that it's comfortable enough to press them.