Megaman Maverick Hunter X2?

#1NintendoNitePosted 7/7/2010 11:45:24 AM
Anyone here remember that Capcom canned this game on the PSP because Megaman Maverick Hunter X sold so poorly?
Do you think they will continue the remake series on the 3DS?
Maybe we should make a petition or something?
The game was awesome
#2IfOnlyForOncePosted 7/7/2010 11:51:05 AM
I just want Maverick Hunter X, frankly.
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#3GarbagePrincessPosted 7/7/2010 12:05:51 PM
Maverick Hunter X wasn't that much of an improvement over X1. I'd much rather Capcom continue something that isn't a remake and leave the X series for Virtual Console or PSN. Breath of Fire 6, Megaman X9, Megaman Legends 3, Megaman Battle Network 7 all deserve to see the light of day before yet another remake.
#4NintendoNite(Topic Creator)Posted 7/7/2010 12:08:09 PM
You're probably right.
A 3D phoenix wright would be pretty epic
#5xnamkcorPosted 7/7/2010 1:08:19 PM
The problem with leaving X and X2 to Virtual Console is that we've been playing those games through emulation for over 9000 days. If they want to make sales, they will need to give us a reason. As far as remakes, MHX and DXC were some of the best.

I would love to see a MHX2 on 3DS. We might not get a 30minute long OVA, but that's ok.
#6gransPosted 7/7/2010 1:16:20 PM
Actually, since 3DS cartridges can hold more than UMD's, we can easily get a "30 minute long" OVA. More so, the largest 3DS cartridge can hold 200MB more storage than the largest PSP UMD. Megaman Maverick Hunter X didn't even use nearly that much, it was only 400MB in size, well below the largest capacity DS cartridge (512MB) or even an old CD (700MB). They could cram 5 times as much content as the PSP game into a 3DS cartridge. To put that into perspective, they could put Megaman Maverick Hunter X in its unaltered entirety onto a 3DS cartridge, and still have enough room to remake X2-X5 and put them ALL in the same cartridge. Assuming they all had the same engine and amount of voices/videos as Maverick Hunter X1 that is.
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#7DavCubePosted 7/7/2010 4:32:44 PM
The problem with leaving X and X2 to Virtual Console is that we've been playing those games through emulation for over 9000 days.

Didn't stop plenty of people from still buying a bunch of other games on the service, never mind the fact that it's a lot better playing them via a controller rather than a keyboard.
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#8UltimateJosephPosted 7/7/2010 4:44:14 PM
If Maverick Hunter X is ported, who'd think the continuity errors should get fixed?
#9helldewPosted 7/7/2010 4:50:40 PM
Didn't stop plenty of people from still buying a bunch of other games on the service, never mind the fact that it's a lot better playing them via a controller rather than a keyboard.

because playing with a controller on a computer is impossible XD
#10DavCubePosted 7/7/2010 6:04:27 PM
^ Well at least one that doesn't completely suck for SNES games that require as much precise movement and whatnot as the X games.
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