Does 3D effect the gameplay?

#1perceptonPosted 7/11/2010 3:23:26 PM
Is there anything in 3D that you can't do in 2D? Or is just for eye candy?
#2Megaman OmegaPosted 7/11/2010 3:24:32 PM
It doesn't affect gameplay. But it makes it easier to play 3D games.
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#3SocksForWokPosted 7/11/2010 3:27:11 PM
Its for the immersion.
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#4frogman_295Posted 7/11/2010 3:53:33 PM
Navigation and judging distances is easier, which is pretty cool for a game like Kid Icarus: Uprising.
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#5FattitudePosted 7/11/2010 4:16:41 PM
I'm willing to bet they'll impliment something that makes the 3D part of the gameplay. Wario-Ware will probably be the first to truly do it.
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#6elheberPosted 7/11/2010 7:11:47 PM
Imagine looking down the ironsights of a gun... you might have to close one eye to aim properly. Personally, I think that's cool.

Grenade trajectory markers would make sense.

Dogfighting in space or the sky would work much better.

Samus' visor HUD could pop out at you while the rest of the game takes place "behind the screen".

HUDs could have elements with depth. Crosshairs already tell you where you're gonna attack, but what if they also told you the range? Melee range?

The sky is the limit.
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#7omniryuPosted 7/11/2010 8:18:45 PM
Try that DSiware,'Looksy line-up' to see how 3D can work for gameplay.
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