Honestly, I think we've come to rely on online play far too much.
This is no excuse attempt at sloppy designs/schemes though. But I feel the core game (offline) needs to be engaging enough to keep people interested without the "gimmick" of online functionality. I believe some titles would benefit from online play, but at the same time it's not a feature I want to see in all of my games either.
It's usually used to extend the life of the game though, isn't it? Like Assasins Creed: Brotherhood, the games before it didn't have online, and I thought they were brilliant, although once you've finished them, thats it. Brotherhood brought in an interesting multiplayer online element which kept me playing a lot longer than I would have if it was just single player.
That said, I don't think every game needs multiplayer, I don't think it should just be stuck on a game, it should be well implemented obviously.
90% of Xbox 360 content you bought becomes unavailable when offline. I hate where online is going.
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I totally agree with this topic. Online is not that important to me. One of the reasons I prefer Nintendo is that they don't try to force online in everything they do.
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I'm fine with just single player, but why even put in multiplayer in a title that won't sell millions,, without online? Not all that many people have a 3DS and know others with such a system. For Starfox the multiplayer portion is pretty much a wasted effort. Wouldn't have been the case in a few years, but currently it is.
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In SA2, it's Super Sonic and Hyper Shadow.
This is why I play RPGs, not much online to speak of.
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I don't care to play with people I don't know who will shout, "lol noobz u suxors!" at me when I'm playing, and my friends aren't big into gaming. Single player is for me, and I'd prefer to keep online modes out of my games because they inevitably cause the single player to have less care put into it.
I'm a big fan of DLC, though, as long as it isn't the on disc kind. Games like Pokemon Black and White, Dragon Quest IX, LittleBigPlanet, and the Rock Band series do it well.
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saying online is a "gimmick" is saying multiplayer is a gimmick. what kind of logic is this? lets say a game has a compelling single player experience, why deny multiplayer if its implemented well?
New Super Mario Bros online?
SSBB with decent online?
Wii sports Resort online?
more recently Pilot Wings.....
the list of games goes on and on.....
the days of 2-4+ guys sitting on the couch trying to play through a game are long gone. why would you need that when you can be at home, full screen, relaxing but in the same competitive/shared environment? how can you not want to embrace that or view it as a gimmick? thats a very skewed look TC.....very......
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I agree in part with the TC but I'd say it depends on the game. Some games were just designed as multiplayer games and so they just tack on a single player element . Think of fighting games for example, no one is buying those for the rich single player experience(even if you only fight the AI there's not much that actually went into the single player game).
Other games of course are bought for the single player experience, multiplayer can extend the life of the game but like the topic definitely shouldn't be used as an excuse for slacking on the single player.
Nothing is more fun than playing multiplayer with the people sitting next to you on the couch!
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