Let me twist that knife Legends 3 hopefuls: it is YOUR fault...

#1Solid SonicPosted 7/20/2011 4:08:03 PM
http://twitter.com/#!/CapcomEuro/status/93720826087620608

@kdawg3000 it's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds
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#2capgamerPosted 7/20/2011 4:11:25 PM(edited)
LOL

Oh dat Capcom. It's always the customer's fault.

EDIT: They're really starting to sound like Ubisoft. That scares me.
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#3PuruglyPosted 7/20/2011 4:17:32 PM
Oh God help me I lol'd.

I shouldn't laugh because it devastated fellow MM fans, but ****, I couldn't keep a straight face reading that.
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#4darkqueenhelbaPosted 7/20/2011 4:18:03 PM
Wasn't it because of the fans that production started in the first place?
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#5Solid Sonic(Topic Creator)Posted 7/20/2011 4:19:18 PM

From: darkqueenhelba | #004
Wasn't it because of the fans that production started in the first place?


Yes but it's still your fault that you didn't contribute to the Prototype version that never came out.

You really should voice your support for games you want to play.
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What is bad taste?
#6fireball43Posted 7/20/2011 4:23:24 PM
Well maybe if you stupid jerks had actually bought the prototype, we wouldn't be in this mess.
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#7RevOn_DXPosted 7/20/2011 4:23:45 PM
I'm sorry
:(
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#8WRRYYYYersPosted 7/20/2011 4:25:42 PM
You guys think Capcom would pass up a chance to make a profit? Don't kid yourselves. They would be making it if it was highly demanded, which it obviously wasn't.
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#9Prince ShondronaiPosted 7/20/2011 4:28:47 PM
"I can't believe our fans didn't want to make our game for us. They suck."
#10darkqueenhelbaPosted 7/20/2011 4:29:15 PM
I liked MML and 2, but I was never an extreme fan. It would have been a welcomed game, but losing it doesn't mean anything to me really. Megaman Universe was a bigger disappointment.
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