Who Else Would Want a Resolution of at Least 480p For a 3DS Revision?

#21ethsfanPosted 7/23/2011 2:44:29 PM
PhantomSword posted...
Jorgezx posted...
All future 3DS games could be given the option to display at the higher resolution. And again, the second analog wouldn't (and couldn't) be mandatory.

It would be an addition.

DSi had an entire library of games that you could NOT play if you had a DS Lite. And of course you don't feel like you missed anything - you have a 3DS.

And early adopters would be screwed? The purpose of a revision is to make a system better in the first place. After DSi, that's been taken to another level entirely.

Imagine if a lot of devs chose to make DSi-exclusive games. DS Lite owners would have felt screwed over anyways.


3DS XL

add multi-touch
fix the battery
bigger screen

ninetendo portable project
480p


there you go, your 480p fits onto the next gen
and no to dual analog nubs
#22PhantomSword(Topic Creator)Posted 7/23/2011 2:46:14 PM
Why the hell would they add multi-touch? What could that possibly do?

And why no dual circle pads?
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My favorite part of the day is when she dance in the mirror.
#23ethsfanPosted 7/23/2011 2:56:35 PM
PhantomSword posted...
Why the hell would they add multi-touch? What could that possibly do?

And why no dual circle pads?


the vita is gonna have muli touch..

http://www.gamestop.com/nintendo-3ds/games/dual-pen-sports-3ds/90103

and games like that would be rly awesome if unread you use multi-touch

and for dual circle pads, I don't see the point for them on the 3DS
#24PhantomSword(Topic Creator)Posted 7/23/2011 3:16:22 PM
ethsfan posted...
PhantomSword posted...
Why the hell would they add multi-touch? What could that possibly do?

And why no dual circle pads?

the vita is gonna have muli touch..

http://www.gamestop.com/nintendo-3ds/games/dual-pen-sports-3ds/90103

and games like that would be rly awesome if unread you use multi-touch

and for dual circle pads, I don't see the point for them on the 3DS


Um, no? Because it would still have to support a game with single-touch. And programming multi-touch resistive would be really expensive. Plus they can't change to capacitive or they'd ruin every game released up until now.

Dual circle pads would help with more comfortable camera control in games, and wouldn't hurt games that came out prior to its addition.
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My favorite part of the day is when she dance in the mirror.