Halo, SOTC/ICO compared to Starfox and OoT

#11SShredder565Posted 7/23/2011 4:35:24 PM(edited)
"The cost of producing an N64 cartridge was far higher than producing a CD.[62] Publishers had to pass these higher expenses to the consumer and as a result, N64 games tended to sell for higher prices than PlayStation games.[59] While most PlayStation games rarely exceeded US$50,[60] N64 games could reach US$79.99,[60] such as the first pressing of The Legend of Zelda: Ocarina of Time.[63] Games in Sony's line of PlayStation Greatest Hits budget line retailed for US$19.95, while Nintendo's equivalent Player's Choice line retailed for US$29.95. In the United Kingdom, N64 games were priced 54.95 at their time of release, while PlayStation games were priced at 44.95. In the United States games were priced at around roughly $49.99 at the time of their release."

According to this section in Wikipedia on their "Nintendo 64" page, we sure as hell are getting a discount with OoT 3D and Star Fox 64 3D.

Whether this information is correct or not.. I couldn't tell you. I never owned a N64, so I would like some clarification.
#12CorruptedRPGPosted 7/23/2011 5:06:29 PM
SShredder565 | Posted 7/23/2011 7:35:24 PM | message detail | quote | (edited)
"The cost of producing an N64 cartridge was far higher than producing a CD.[62] Publishers had to pass these higher expenses to the consumer and as a result, N64 games tended to sell for higher prices than PlayStation games.[59] While most PlayStation games rarely exceeded US$50,[60] N64 games could reach US$79.99,[60] such as the first pressing of The Legend of Zelda: Ocarina of Time.[63] Games in Sony's line of PlayStation Greatest Hits budget line retailed for US$19.95, while Nintendo's equivalent Player's Choice line retailed for US$29.95. In the United Kingdom, N64 games were priced 54.95 at their time of release, while PlayStation games were priced at 44.95. In the United States games were priced at around roughly $49.99 at the time of their release."


WTF kind of reasoning is that?

You can buy BOTH Ocarina of Time and Star Fox 64 off the Wii's VC for a mere $10 each. OoT was also given away for free twice in the past.
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#13LHS_2012Posted 7/23/2011 5:09:00 PM
CorruptedRPG posted...
SShredder565 | Posted 7/23/2011 7:35:24 PM | message detail | quote | (edited)
"The cost of producing an N64 cartridge was far higher than producing a CD.[62] Publishers had to pass these higher expenses to the consumer and as a result, N64 games tended to sell for higher prices than PlayStation games.[59] While most PlayStation games rarely exceeded US$50,[60] N64 games could reach US$79.99,[60] such as the first pressing of The Legend of Zelda: Ocarina of Time.[63] Games in Sony's line of PlayStation Greatest Hits budget line retailed for US$19.95, while Nintendo's equivalent Player's Choice line retailed for US$29.95. In the United Kingdom, N64 games were priced 54.95 at their time of release, while PlayStation games were priced at 44.95. In the United States games were priced at around roughly $49.99 at the time of their release."

WTF kind of reasoning is that?

You can buy BOTH Ocarina of Time and Star Fox 64 off the Wii's VC for a mere $10 each. OoT was also given away for free twice in the past.


You can also get Halo:CE for $15 on XBLA.
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#14Starwars4JPosted 7/23/2011 5:10:27 PM
CorruptedRPG posted...
SShredder565 | Posted 7/23/2011 7:35:24 PM | message detail | quote | (edited)
"The cost of producing an N64 cartridge was far higher than producing a CD.[62] Publishers had to pass these higher expenses to the consumer and as a result, N64 games tended to sell for higher prices than PlayStation games.[59] While most PlayStation games rarely exceeded US$50,[60] N64 games could reach US$79.99,[60] such as the first pressing of The Legend of Zelda: Ocarina of Time.[63] Games in Sony's line of PlayStation Greatest Hits budget line retailed for US$19.95, while Nintendo's equivalent Player's Choice line retailed for US$29.95. In the United Kingdom, N64 games were priced 54.95 at their time of release, while PlayStation games were priced at 44.95. In the United States games were priced at around roughly $49.99 at the time of their release."

WTF kind of reasoning is that?

You can buy BOTH Ocarina of Time and Star Fox 64 off the Wii's VC for a mere $10 each. OoT was also given away for free twice in the past.


You mean games where they didn't have the overhead of physical media, shipping, takes, storage, etc. That AND they lacked significant graphical improvements and new modes and alterations to MQ...and they were CHEAPER? My god, it's like overhead and work cost money or something. Crazy.
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