Crapcom is moving towards paid demos now.

#21hypermoePosted 8/5/2011 4:19:33 PM
Personally i like this idea. as long as its done right like with Dead Rising, or gives a lot of content for say 2-5$ like what would "have" happen with MegaMan Lengends...

I mean i bought dead rising case 0 and it was well worth it. not only for achievements, but the fact that majority of the things i do gets transfer if/when i buy the full game.

With Megaman it was basically a Prologue with 10 missions or something (cant remember the full details) plus more and that was set to release for 2$
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#22cadmasterPosted 8/5/2011 5:06:26 PM
Typical tactic from company who believes fanboy will do anything to buy their product. Demo should be free. How do you expect people to buy your product if you don't give a way free demo. Capcom should give their head a shake.
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#23Grandy12Posted 8/5/2011 5:12:03 PM
MicroOmegaMan posted...
Dead Rising: Case Zero.

Not every god damn thing starts on the 3DS.


This was addressed already.
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#24OximofoPosted 8/5/2011 5:13:21 PM
cadmaster posted...
Typical tactic from company who believes fanboy will do anything to buy their product. Demo should be free. How do you expect people to buy your product if you don't give a way free demo. Capcom should give their head a shake.

Because Shareware and other companies have done this for years? I swear everyone must be 15 or their parents bought them games and software/textbook support for them until 8 months ago.
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#25Grandy12Posted 8/5/2011 5:16:30 PM
Oximofo posted...
cadmaster posted...
Typical tactic from company who believes fanboy will do anything to buy their product. Demo should be free. How do you expect people to buy your product if you don't give a way free demo. Capcom should give their head a shake.

Because Shareware and other companies have done this for years? I swear everyone must be 15 or their parents bought them games and software/textbook support for them until 8 months ago.


I'll admit, I never bought anything Shareware. I always assumed they gave you a period of free time to test the product before you bought it.
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#26OximofoPosted 8/5/2011 5:21:29 PM(edited)
Grandy12 posted...
Oximofo posted...
cadmaster posted...
Typical tactic from company who believes fanboy will do anything to buy their product. Demo should be free. How do you expect people to buy your product if you don't give a way free demo. Capcom should give their head a shake.

Because Shareware and other companies have done this for years? I swear everyone must be 15 or their parents bought them games and software/textbook support for them until 8 months ago.

I'll admit, I never bought anything Shareware. I always assumed they gave you a period of free time to test the product before you bought it.


I'd rarely purchased shareware either, it mostly came with a 30$ a year subscription to a magazine. Sometimes they did cost a buck or two.
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