Does anyone else think Kid Icarus Uprising looks repetitive?

#11nonexistingheroPosted 8/7/2011 10:37:24 AM
Pretty much every single game is repetitive. Some a bit more than others, but that doesn't make them worse. The key is making the game fun enough to play
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#12SatarackPosted 8/7/2011 10:47:53 AM
Chimpsonabus posted...
Enemies don't seem to have weak spots. You just pump them full of bullets until they die.

I haven't actually played the demo; I was only giving an example of how varied gameplay can be reduced down to sounding like it's repetitive. I don't know whether the game is repetitive, but describing the game the way TC did doesn't show if a game is repetitive or not.
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#13emagdnEPosted 8/7/2011 10:58:39 AM
RPG: Walk a little and random encounter then talk to NPC
that's a jRPG (read: interactive movie), not an actual RPG

don't lump actual RPGs with jRPGs, they're entirely different things
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#14Bridge_HansonPosted 8/7/2011 11:03:20 AM
Chimpsonabus posted...
As far as I can tell, the ground levels consist of
Move forward > Encounter enemies > Barrier appears > Kill enemies to get rid of the barrier > Move forward > Encounter enemies > Barrier appears > Kill enemies to get rid of the barrier > and so on...


I thought this topic was about Kid Icarus, not Devil May Cry.
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From: ghettorevival | Posted: 3/14/2011 6:30:15 PM | #006
Rocky Maiviasatellite?
#15lambchipsPosted 8/7/2011 11:13:30 AM(edited)
emagdnE posted...
RPG: Walk a little and random encounter then talk to NPC
that's a jRPG (read: interactive movie), not an actual RPG

don't lump actual RPGs with jRPGs, they're entirely different things


i hope you are not serious...

this applies to wrpgs too
start game> make character> talk to story mode character> move to next location> do chore (can be kill or fetch)> go back to npc to complete quest> move onto new npc and talk
^rinse and repeat until gameover

the only rpg that doesnt use the linear formular are mmorpgs (or games that tries to emulate that experience)
^basically a huge open world game where story isnt needed to grind
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#16nonexistingheroPosted 8/7/2011 11:12:09 AM
emagdnE posted...
RPG: Walk a little and random encounter then talk to NPC
that's a jRPG (read: interactive movie), not an actual RPG

don't lump actual RPGs with jRPGs, they're entirely different things


Maybe you should play a real JRPG some time instead of crap like FFXIII. Play a classic like Lufia 2.
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Read the mania: http://www.fanfiction.net/~nonexistinghero
In SA2, it's Super Sonic and Hyper Shadow.
#17curryandricePosted 8/7/2011 11:16:42 AM
I played the demo in February and the controls were awkward. It's not friendly to left handed players either, you can only use the circle pad to move. Every other button is used for shooting
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