Zelda 2 Bug Question.

#1MKVaranaPosted 8/31/2011 11:14:57 AM
I was playing Zelda 2 for a few minutes earlier, but ran into what may be an annoying bug, and wanted to confirm it. I ran out of lives after beating the first temple and heading over to the mountain. I chose the "save" option after dying, and it took me to the file select screen, but it said that all of my stats were at level 1. I re-entered my game, and everything was at level 1 like it said, but I had the candle and shield spell that I had picked up while playing. Is this a bug that is resetting my levels, or was the original like this too (I don't remember this happening, but it's been a while)? If it is a bug, is anyone else experiencing it? I have a Japanese 3DS, if that makes a difference.
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#2CorruptedRPGPosted 8/31/2011 11:17:32 AM
The JP version is different from the US/EU version
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#3xLexLuth0rxPosted 8/31/2011 11:18:16 AM
Which of the 3 stats did you increase before you saved?
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#4MKVarana(Topic Creator)Posted 8/31/2011 11:26:46 AM
CorruptedRPG posted...
The JP version is different from the US/EU version
So did it reset them in the original Japanese version?

xLexLuth0rx posted...
Which of the 3 stats did you increase before you saved?
My attack and life were at level 4 before I got a game over and tried to save.
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#5CorruptedRPGPosted 8/31/2011 11:28:53 AM
Irregular Hunter X | Posted 8/31/2011 2:26:46 PM | message detail | quote
My attack and life were at level 4 before I got a game over and tried to save.


That's the problem. The JP version decreases levels if they aren't equal.
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#6MKVarana(Topic Creator)Posted 8/31/2011 11:30:11 AM
I looked it up after you mentioned that they were different and found a FAQ that mentions this: http://www.gamefaqs.com/nes/563487-zelda-ii-the-adventure-of-link/faqs/27747

"When you die and have to continue, your
three levels (Attack, Magic, Life) will be evened out to equal that
of whichever was lowest before you died. So if you have 5 Attack, 4
Magic and 3 Life, and then you run out of lives, all three attributes
will be reduced to 3 when you continue. Ouch! Because of this, it is
best to always level up each attribute evenly, lest you find yourself
losing levels all the time."

Thanks for alerting me of this.
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#7MarsfordPosted 8/31/2011 11:36:39 AM
Irregular Hunter X posted...
I looked it up after you mentioned that they were different and found a FAQ that mentions this: http://www.gamefaqs.com/nes/563487-zelda-ii-the-adventure-of-link/faqs/27747

"When you die and have to continue, your
three levels (Attack, Magic, Life) will be evened out to equal that
of whichever was lowest before you died. So if you have 5 Attack, 4
Magic and 3 Life, and then you run out of lives, all three attributes
will be reduced to 3 when you continue. Ouch! Because of this, it is
best to always level up each attribute evenly, lest you find yourself
losing levels all the time."

Thanks for alerting me of this.


Holy s*** that is a brutal punishment for getting game over.
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#8ReptobismolPosted 8/31/2011 11:59:30 AM
Probably one of the reasons people think this game sucks.
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#9Fuzzy__LogicPosted 8/31/2011 12:59:05 PM
After my first game over my levels remained at 1/1/2.
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#10capgamerPosted 8/31/2011 1:01:30 PM(edited)
This doesn't sound right... I don't remember it ever doing that to me... :(

EDIT: NVM I get it. Only in the Japanese version.
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