A few questions for people who went to TGS (and played MH3G)

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4 years ago#1
OK, so if you went to TGS I would like to know a few things;

First off, how is the virtual d-pad feel? does it work well(underwater, specifically)?

and then another question, was the circle pad add-on available to try? if so, how does the 3DS feel with it on?

hope these aren't old, but if they are, please answer them or redirect me to the answers. Thanks.
4 years ago#2
Asked a dude I know and he says

A) feels great and better than a virtual analogue, because there's no longer a need to actually pull the thing, you just tap. It's also accurate enough to let the lack of speed gradients be a problem, seeing as MH is not an FPS.

B) Feels really, really good, almost as comfortable as a GameCube controller. Additionally, the second nub, itself, could have been a bit bigger, but it's not bad as it is right now. It's fairly light, too. The biggest issue is that it makes the 3DS off-center from your face, so you'll need to look slightly to the left. That and it's incompatible with external batteries.
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4 years ago#3
OK, thanks for answering.

sounds like the add-on will be optional for MH3G

guess I won't need one at day one.
  1. Boards
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  3. A few questions for people who went to TGS (and played MH3G)

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